Abandoned Call Station

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Encounter Conditions

With 25+ Call Center Alarm

Initial Text

With all the noise on the floor, some workers seem to have abandoned their stations. One phone is still active for whatever reason, adding its own chirping to the rest of the noise.

Summary of Choices

  1. Try to help - Gain 2 XP Will
  2. Confuse them - Gain 2 XP Will, 10 Call Center Alarm
  3. Get banking details - Gain 2-3 fresh cred chip or at higher Call Center Alarm: 20 HQ Alarm
  4. Log in //(With a computer equipped) - Hack Call Center Computer
  5. Dive under the desk:
  6. Let it ring - Gain 10 Call Center Alarm, Walk Away

Choice Text and Results

Try to help

The caller is asking for some truly esoteric information about their account, but you manage to convince them to call back later without ruining their day. It's the small victories, really.

You've earned 2 XP in Will

Confuse them

The caller is asking for some truly esoteric information about their account, but you fight back with equally esoteric answers. They eventually hang up in sheer frustration, vowing to call back and talk to your manager.

You've gained 10 duration of Call Center Alarm.

You've earned 2 XP in Will

Get banking details

You easily dupe the caller into revealing their bank account information and transfer credits onto chips until they finally catch on. They eventually hang up, swearing vengeance upon you.

Well, swearing vengeance upon whoever's phone this is.

You found: 2-3 fresh cred chip

You've gained 20 duration of Call Center Alarm.

Or, with very high Call Center Alarm or after several times today?:

You try to dupe the caller into giving you their bank account information, but they actually keep talking. Eventually, you realize they're trying to keep you on the phone as security approaches your assumed desk.

You've gained 20 duration of HQ Alarm.

Log in

You connect your computer to the call center machine. Although they just seem to do sales here, there's probably something interesting in there.

(Hack Call Center Computer)

Dive under the desk

You crawl under the desk. It's surprisingly nice and quiet down here once you clear away the cabling.

Pulling the cables shuts up the phone too, which is a nice bonus.

You found: frayed cable or thick cabling

You regain 20-25 hit points!

(Hidden: Lose 20 duration of Call Center Alarm)

Or, after Halloween 2023, while Etheric:

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The gap beneath the desk continues, winding further and further downward until you enter into a wider cavern. Ghostly lights cling to the ceiling, giving you just enough to see by.

Glancing around, the oddest feature is probably a set of railroad tracks. They seem wide for a mine cart, but it's possible this used to be some sort of industrial mine.

Go exploring

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Deep in the cavern, you find a shape outlined in the darkness. A monolith with chiseled, crystalline edges looms over you like Midgard Headquarters itself.

Whatever power it might hold, you feel its fear more strongly. It disappears a moment after you set eyes on it, but in that moment you can see a similarly carved stone slab among the refined decorations of an executive office.

Wait by the tracks

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You wait until a bank of mists rolls over the tracks, pierced by a single brilliant light.

Dull rumbles and sharper shrieks echo through the cavern as a massive locomotive tears along the track without even slowing. Humanoid shapes dance through the mist, passing through you as they follow the train.

You're left with a terrible chill.

You've gained 20 duration of Spectral Curse.

Rest in the darkness

You rest under the ghostly lights, far from the noise of office life.

You regain 20-24? hit points!

Lose 20 Call Center Alarm

Plant a spouting seed

You bury a sprouting seed beneath the ghostly lights. It takes root easily, spreading vines across the cave.

Find a way out

The lights are lovely, but you find your way out as quickly as possible. There's something not right down there.

You search and search, but as the panic threatens to set in, you emerge back into the office… from under a different desk, you note.

You've earned 2 XP in Perception

Let it ring

You put as much distance as you can between yourself and the annoying phone.

You've gained 10 duration of Call Center Alarm.

(Walk Away)

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