Alarm
crashedprogram.jpg This page covers the way hacking worked from August 2009 to Early 2013. The hacking mechanics described here have been completely replaced by Novos. The Hacking page provides an overview of the current mechanics.

Most hacking opponents have one or more alarms. Alarms are passive effects which serve to raise a site's alert level. When a site's alert level gets high enough, you run the risk of getting kicked off.

You can detect alarms if you are running Network Interpreter or Network Scan. At the end of each round passive alarms are generated, you will see one of these messages:

1-2 alarms:

You see a tiny transmission heading back from the defender towards central security. It's probably not a threat yet.

3-5 alarms:

You see a transmission heading back from the defender towards central security. That might become a problem.

6+ alarms:

You see a large transmission heading back from the defender towards central security. Damn.

Alarms can be disabled by using the Network Silence tool, disabling one or two at a time. Additionally, alarms can be reduced in intensity with incognito, at one alarm per point of incognito bonus.

See Alert Level for details.

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