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Encounter Conditions
Only with Slags medical ID and etheric
(Can be accessed under same conditions from Operating Theatre)
Initial Text
You find a trio of scientists, speaking among themselves in an arcane tongue. In fact, you're not even sure they're speaking in any human language at all. It sounds like the hooting and gibbering of animals more than anything else.
Maybe they're making fun of you… you can't tell.
Summary of Choices
- Join in - Gain 5 XP in Will or (6 XP in Will as well as 6 XP in Perception?)
- Kill them all - Fight 3 Midgard Scientist
- Avoid the crazy people - Gain 3 XP Perception and 3 XP Reflexes
Choice Text and Results
Join in
You join in, hooting and gibbering along with their nonsense. They eventually leave.
They must have realized how silly they sounded. Victory is most assuredly yours.
You've earned 5 XP in Will
Or, after drinking orange juice sample the previous day:
You join in, hooting and gibbering along. The doctors seem awkward, as though you're the one babbling nonsense.
Eventually, slowly, their words start to make sense to you. By the time the conversation is over, you feel you have a firmer grasp on humanity. Almost as though you've watched the first stirrings of language among ancient man.
You've earned 6 XP in Perception
You've earned 6 XP in Will
Kill them all
The scientists stand their ground as you charge in. Perhaps that wasn't the best idea.
(Fight: 3 Midgard scientists)
Avoid the crazy people
You leave the crazy people to their ravings and head further into the building. Several minutes later, you find yourself staring into an operating room.
Unfortunately, the crazies seem to have followed you, forcing you to wander ever further to get away from them. You begin peering around corners and sneaking down hallways until you finally escape the last vestiges of their presence.
You've earned 3 XP in Perception
You've earned 3 XP in Reflexes