Bonuses

There are many statistics about your character which can affect combat and your other adventures. You can view your current bonuses by clicking the name of your attributes (Perception, Reflexes, etc.) in the left pane, then clicking "See Current Modifiers" in the right pane. You can go directly to http://www.metroplexity.com/desc.php?special=char.

Defense/Power/Attribute bonuses are applied in the following order:

  1. Apply +X bonuses (eg. +2 Melee Power), then
  2. Apply +X% bonuses (eg. +20% Melee Power), then
  3. Apply part of X to Y, then
  4. Use X instead of Y if X is higher
  5. Apply +Morale bonus to the highest power(s), if you have any power(s) > 0, and, Power to Techniques using Your Highest Attribute is applied
  6. And if you are in combat:
    1. Apply Power/Defense Bonuses, then
    2. Apply Evasion Bonuses, then
    3. Apply Reactive Defense and Restrain bonuses

Defense Bonuses

Power Bonuses

Attribute Bonuses

Hacking Bonuses

(See also: Command, Defense, Offense, View, Unsubtle, Piercing)

Encounter Bonuses

(See Chance Of Encounters for a general overview)

XP Bonuses

(See Chance Of XP for a general overview)

Fishing Bonuses

(See Fishing for a general overview)

Other Bonuses

Conditional Bonuses

See also:

  • Hidden Flags
  • Synergistic Bonuses - combinations of equipment/effects that provide extra bonuses when combined together
  • Disguises - combinations of equipment/effects that affect encounters in the world
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