Bullet for Ginn

Technique

Image bulletforginn.jpg
Description More effective against madmen
Chain 6
Type Ranged
Attribute Perception
Base Damage 5
Special Distracts the mad if your Ranged Power is greater than their Etheric Power

Attack Summary

Condition Base
Damage
Base
Defense
Notes
Normally 5 -
You fire a strangely twitching round at <opponent> for <X> damage.
Vs. Etheric, if your RP > opponent's EP 8 3 (E) Directional Evasion
You take advantage of <opponent's> distraction to arc an unnaturally twitching round into him for <X> damage.
<Opponent attacks>, but the strange arcing shot distracts <opponent>, cutting his attack short by all but <X> / of the damage.

Sources

Spacious Cargo Pants

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License