Location
This is in the Downtown area. You can access it via the HQ Lobby: HQ Elevator with Call Center ID equipped.
| Location Details | Indoors, Aboveground, Hard to Enter | |
|---|---|---|
| Resting (normal) | Midgard Security has a strong presence here and they don't seem to appreciate anyone loitering, so you end up moving around more than resting. | Gain 10 HP +10% per FA |
| Resting (3 Midgard Security) | Midgard Security doesn't seem interested in letting you rest, particularly as they seem to assume you're leaving more work for them. | Gain 10 HP +10% per FA |
| Resting (REM Timer) | You secure yourself in a bathroom stall and turn on the REM timer. It's not glamorous, but at least nobody bothers you. | Gain 20 HP |
| Resting (REM Timer+HQ Alarm ≥ 50 ) | You secure yourself in a bathroom stall and turn on the REM timer until the sounds of a patrol jolt you awake. Thankfully, they're at least polite enough to not just barge in. | Gain 10 HP |
| Resting, under special conditions — see note below. | As you search for the best place to rest, you feel the sensation of a distant train rumbling by. A murmur of half-forgotten fear suggests you missed your train, but you have more important things to do. | Unlocks train options in Call Center Ghostly Cavern |
| Legend | |||
|---|---|---|---|
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Combat Encounters | ![]() |
Etheric only |
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Noncombat Encounters | ![]() |
Non-Etheric only |
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Choice Encounters | ![]() |
Requires Fishing pole |
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Gang Warfare Encounters | ![]() |
Can lead to a Hacking Encounter |
Combat Encounters
| Opponent | Encounter Text | Lose | Win | Notes | |
|---|---|---|---|---|---|
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![]() TATTERED SPECTER |
The sounds of the call center dim and the lights fade. A muffled cry in the distance suddenly rises to a shriek as a tattered shape emerges from a nearby cubicle wall. | — | — | |
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![]() SPECTRAL SECURITY |
Strange mist swirls among the cubicles, flowing through walls as though they're not there and deadening the sound. In the thickest parts of the mist, you see a humanoid shape… a security guard, but one outside of time with an ancient baton. (Lose all Call Center Alarm) |
— | — | With Spectral Curse |
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![]() DRONE HOUND |
A hound drone comes around a wall of cubicles, opening fire as the workers dive for cover. The workers shout a dozen different things, but you only catch calmer utterances of "fuck, that's a bug." |
— | — | With 1-49 Call Center Alarm |
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![]() TWISTED HOUND |
A crystalline form leaps over a row of cubicles, landing at your feet with an animalistic growl. The workers shout a dozen different things, but you only catch calmer utterances of "those things can jump?" and "fuck, that's a bug." |
— | — | With 1-49 Call Center Alarm |
![]() INTERNAL SECURITY (BATON) |
A security guard spots you across the floor. Although he says "I'm going to have to ask you to leave," the way he flicks his baton open suggests it isn't actually a request. | — | Gain 10 HQ Alarm | Without downtown ID badge | |
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![]() ![]() 2 DRONE HOUNDS |
A pair of hound drones rush through the dingy cubicles, homing in on you with surprising vigor. | — | Gain 10 HQ Alarm. | 50+ Call Center Alarm |
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![]() ![]() 2 TWISTED HOUND |
A howl like breaking glass echoes through abandoned cubicles as two crystalline forms rush into your view. | — | You feel a strange gaze from far away, lofty but filled with barely restrained curiosity. Gain 10 HQ Alarm. | 50+ Call Center Alarm |
![]() ![]() 2 INTERNAL SECURITY (NEEDLER) |
There's a faint pop as a tumbling needle tears through a cubicle wall, leaving a conspicuous hole right at chest level. It takes a moment to trace it back to the security guards firing on you. (Lose 20 Call Center Alarm if you have it) |
deactivated ID | Gain 10 HQ Alarm | 50+ HQ Alarm | |
![]() ![]() 2 MIDGARD HEAVY GUARD (UNARMED) |
A black orb on the ceiling turns to follow you as you move through the floor. As you consider how many cameras they have in this place, two guards in massive armor emerge from around the next corner. | deactivated ID | Gain 20 HQ Alarm | 50+ HQ Alarm |
Noncombat Encounters
| Encounter | Result | Notes | |
|---|---|---|---|
| Calmed Alarm | First encounter of the day, if you have any alarm effect active | Removes all alarm effects |
Choice Encounters
HQ Elevator - encountered after every 5 energy spent on this floor
- Hop in - go to various floors with various ID badges (see page for details)
- Leave it be - walk away
Broad Chested Headset Man - with <50 Call Center Alarm
- Hear him out:
- Without ID or with counterculture cyberware: Gain 10 Call Center Alarm
- With janitorial ID+janitor outfit: Unlock Call Center Director's Office
- With call center ID+call center disguise or downtown manager ID/downtown executive ID+office worker outfit: Gain 2 XP Will, lose 10 Call Center Alarm
- With internal security ID and Midgard Security disguise: Nothing
- Threaten him:
- With no ID, call center ID, downtown visitor ID, mailroom ID or janitorial ID: Gain 20 Call Center Alarm
- With downtown manager ID: Gain 30 Call Center Alarm and 10 HQ Alarm
- With downtown executive ID: Lose 20 Call Center Alarm
- With internal security ID or downtown security ID: Nothing
- Jump him - Gain 10 Call Center Alarm, fight Call Center Boss
- Walk away - Gain 10 Call Center Alarm, walk away
- Stop to chat - Nothing?
- Mention the AVP (After searching the Unoccupied Call Center Director's Office) - Nothing?
- Talk Halloween (During Halloween 2023) - Information
- Check the fridge - Gain 2-3 of: OmniCola, Lattes! iced latte, egg salad sandwich, Lattes! breakfast sandwich
- Start a brawl - Gain 10 Call Center Alarm, fight 2 Call Center Workers; if you win gain 10 more Call Center Alarm
- Leave it be - Walk Away
Row After Row of Cubicles - with <50 Call Center Alarm
- Pick pockets - Pickpocketing: battered cred chip, call center headset, call center ID, Lattes! breakfast sandwich, OmniCola, pep pill, protein bar, taser or fight Call Center Worker
- Make a racket - Gain 20 Call Center Alarm, or with ? alarm: fight Internal Security (Baton)
- Start a fight - Gain 20 Call Center Alarm, fight Call Center Worker
- Grab a computer (With a computer equipped) - Hack Call Center Computer
- Hide under a desk:
- If sober: Gain 20-30 HP, gain frayed cable or thick cabling, and if you have 20+ Call Center Alarm, lose 20 Call Center Alarm
- If Etheric: Go to Call Center Ghostly Cavern encounter
- Wander the cubes - Walk Away
Abandoned Call Station - with 25+ Call Center Alarm
- Try to help - Gain 2 XP Will
- Confuse them - Gain 2 XP Will, 10 Call Center Alarm
- Get banking details - Gain 2-3 fresh cred chip or at higher Call Center Alarm: 20 HQ Alarm
- Log in //(With a computer equipped) - Hack Call Center Computer
- Dive under the desk:
- If sober: Gain 20-40 HP, gain frayed cable or thick cabling, and if you have 20+ Call Center Alarm, lose 20 Call Center Alarm
- If Etheric: Go to Call Center Ghostly Cavern encounter
- Let it ring - Gain 10 Call Center Alarm, Walk Away
Call Center Ghostly Cavern - While Etheric, accessed via Row After Row Of Cubicles or Abandoned Call Station under the desk encounters above
- Go exploring - Unlock result in Executive Servers: Crystal Barrier.
- Wait by the tracks - Gain 20 Spectral Curse, allows unlocking the train by Resting
- Rest in the darkness - Gain 20-40 hit points, lose 20 Call Center Alarm
- Plant a spouting seed (with a sprouting seed) - Lose a sprouting seed
- Find a way out - Gain 2 XP Perception
Note: in order to unlock the train, you need to do the following:
- Wait by the tracks once
- Rest in the call center while at 0 HP and have Spectral Curse
The encounter above is then replaced with the choices below:
- Head for the engine - Fight Spectral Conductor, or with train conductor hat:
- Push it higher - Go to Executive Floor
- Drag it down - Go to Maintenance Storage
- Attack him instead - Fight 2 Spectral Security and Spectral Conductor
- Leave it be - Walk away
- Search the cars - Fight Spectral Security, or with 1 spectral outfit part:
- Swipe some food - Fight Tattered Specter which can drop ancient licorice, saltine packet, subway soup
- Wire some credits - nothing
- Pay with ancient gold coins (with ancient gold coins) - Gain subway soup, saltine packet, lose coins
- Pay with tarnished coins (with tarnished coins) - Gain subway soup, saltine packet, lose coins
- Pay with old coins (with old coins) - Gain 2-3 subway soup, 4-6 saltine packet, lose coins
- Buy the lot (20 old coins) (with 20 old coins) - Gain cowl of the dead, or with cowl equipped: gain shawl of the dead, lose 20 coins
- Offer an unearthly coin (with unearthly coin) - Fight Tattered Specter which can drop ancient licorice, saltine packet, subway soup
- Leave her be - Walk Away
- Wait for departure - Fight 2 Tattered Specter, or after riding the train, go to Maintenance Storage or Executive Floor
- Explore the cave - Unlock result in Executive Servers: Crystal Barrier.
- Rest in the darkness - Gain 20-40 hit points, lose 20 Call Center Alarm
- Plant a spouting seed (with a sprouting seed) - Lose a sprouting seed
- Find a way out - Gain 2 XP Perception
Call Center Director's Office - After hearing about the office via Broad Chested Headset Man dressed as a janitor+janitorial ID or hack the Call Center Computer's Sales Assistant. This encounter is replaced by the following two once through the door.
- Break through - With a hammer weapon, opens door, and gain 30 Call Center Alarm, 10 HQ Alarm, 4 XP Strength.
- Open the scanner - With an electrical kit, opens door, and gain 10 HQ Alarm, 4 XP Perception.
- Swipe your badge (with a badge equipped) - with a downtown manager ID, go to Unoccupied Call Center Director's Office encounter.
- Leave it be - Walk Away
Unoccupied Call Center Director's Office - After getting the door open at Call Center Director's Office and have no HQ Alarm alarm or killed the guards in Guarded Call Center Director's Office
- Search the office - Gain 2-3 of: blank paper, call center headset, call center ID, Lattes! biscotte, OmniCola
- Hack the computer (With a computer equipped) - Hack Management Desktop
- Call the Ghosts (After completing Ghostly Aid quest) - Gain downtown executive ID and 10 Call Center Alarm
- Take a nap - Gain 20-40 HP, lose 20 Call Center Alarm
- Leave it be - Walk Away
Guarded Call Center Director's Office - After getting the door open at Call Center Director's Office and have HQ Alarm. If you kill the two guards in this encounter, you will get Unoccupied Call Center Director's Office encounter for the rest of the day instead.
- Head in - Gain 20 Call Center Alarm, fight two Internal Security (Baton), unlock Unoccupied Call Center Director's Office for the day if you win.
- Head out - Walk Away
Executive Procession - After scheduling a meeting on the Personal Calendar in the Management Desktop system (must be unlocked again if AVP is killed).
- Join the crowd - Gain 20 HQ Alarm.
- Pick some pockets - Pickpocketing: gain some of call center ID, downtown executive ID, folding pistol, protein bar, tailored Eclipse, or Gain 20 HQ Alarm and fight 2 Internal Security (Baton))
- Lay an ambush - Gain 20 duration of Call Center Alarm, fight 2 Internal Security, Assistant Vice President (male)
- Go in swinging - Gain 20 duration of Call Center Alarm, fight 2 Internal Security, Assistant Vice President (male), Call Center Boss
- Let him go - Walk Away












