Dying Artist
Effect
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Description | You're carrying a college student, artist, Midgard test subject, and, now, escapee. He's been disconnected from life support, so you'd better get him wherever he's headed fast, because he doesn't have much longer to live. |
Effect | -5 Evasion Power -5 Stealth Power -10 Reflexes |
Sources
Removing him from the Priority Care Room in Midgard Laboratory (10 + <First Aid>* Energy)
* Only some First Aid sources count - see the First Aid page for details
Notes
Losing a fight with this active gives the message:
As hard as that was on you, you can recover a lot more easily than the artist you're carrying. (Lose 1 extra energy of Dying Artist)
or
Despite your best efforts, the student you're carrying took a couple nasty hits during that altercation. (Lose 2 extra energy of Dying Artist)
page revision: 11, last edited: 09 Jul 2017 13:44