Opponent
Image | |
Combat Name | The sparking serpent or the serpent (in possessives or in "strange energy" text) |
HP | ??-50 |
Stats | Perception: 5 Reflexes: 25 Strength: 10 Will: 5 |
Power | Melee: 4 Ranged: Fire: Etheric: Stealth: 8 Evasion: Unopposed: 8 |
Defense | Melee: 0 Ranged: ≥20 Fire: ≥21 Etheric: ≥ 44 Stealth: ≥ 25 Reactive: some |
Hidden Flags | No Organs |
Awards | 4 XP You found: shocking organ (always?) |
Encountered
Attacks
Technique | Chain | Power | Type | Notes |
---|---|---|---|---|
Lash Out | 2 | 9 | Melee | (closer only) |
Lightning Lunge | 3 | 16 | Stealth | (normally) Leaves jagged wounds |
'' | 12 | Melee | (with Lightning in your Veins or One With Lightning) | |
Slough Energy | 4 | 18 | Etheric | |
This opponent has +8 Power to all techniques when Unopposed. |
Any melee attack you do will stun you for the following pass with the message:
<You attack.> The strange energy courses back up over your body.
Next Pass: You shake violently from the current.
The first etheric attack you use will give you 1 energy of One With Lightning:
<You attack.> The serpent's energy writhes and arcs back into you.
With One With Lightning or Lightning in your Veins, Melee attacks give the following message but do not stun.
<You attack.> Strange energy arcs between you and the serpent.
Notes
After killing it for the first time, if your gang doesn't already have the Sabotage Valve fortification:
Hmmm, now that you have a second to catch your breath, you could actually turn the serpents' tactics to your advantage in the sewers above.
New Fortification Option: Sabotage Valve
You feast on the the serpent's flesh, regaining x Energy. |
1 XP |