Some effects alter the way that you see and interact with the world.
In particular:
- Certain encounters are unlocked while under the effects of Eclipse (marked with an icon)
- Certain encounter don't show up while under the effects of Eclipse (marked with an icon)
- Some of the Etheric Techniques are powered or enhanced by use of Eclipse.
On the wiki, there are many things marked "while Etheric". Unless otherwise specified, this means that any of the following effects work, not just vanilla Etheric.
Effect | Unlocks Etheric Encounters | Powers Etheric Techniques† | Other Effects |
---|---|---|---|
Blue Eyes | yes | no | +4 Perception +4 Code Finesse Moderately Increases Chance of Choice Encounters |
Broken World | yes | no | -10 Etheric Defense -5 Perception |
Etheric | yes | yes | (none) |
Fae Sight | yes | yes | +2 Evasion Power +2 Reflexes |
Muffled Sight | yes | yes | +4 Etheric Defense -4 Etheric Power |
Ocean Sight | yes | yes | +2 Etheric Power +2 Perception |
Slags Poisoning | yes | no | +2 Etheric Power -5 Strength |
Drawn Onward | yes | no | -10 Etheric Defense |
Blood Fumes | yes | no | +2 Etheric Power -5 Will |
† Also allows summons from unearthly skills (Urban Lore, Emerald Meditation, etc.)
Gaining Side Effects
When you gain a bunch of energy of Etheric (or other Sight effect) at once, you can sometimes get different results depending on your equipment, skills, etc. This seems to happen from both drugs (eg. Eclipse) and encounter sources (eg. The Stash).
IF YOU WOULD NORMALLY GAIN X ENERGY OF ETHERIC… | |
---|---|
Condition | Result |
with Muffled Sight active | Gain X energy of Muffled Sight intsead (even if you have Fae/Ocean Eyes) |
with Ocean Eyes | Gain X energy of Ocean Sight intsead |
with Fae Eyes | Gain X energy of Fae Sight intsead |
with Emerald Gift Doll and Emerald music | Additionally gain X energy of Emerald music |
with porous crystal | Gain Etheric as if you had extra +5 Eclipse Duration, and destroy the crystal |
with ancient timepiece | Additionally gain X/20 (rounded down) copies of Watch Winding |
with scientist's claw | Additionally gain X/20 (rounded down) copies of Distant Claw |
with twisted glasses or navigator's glasses | Additionally gain X/20 (rounded down) copies of Broken Gaze |
with stage wand | Additionally gain X/20 (rounded down) copies of Stage Magic |
with fixed eyes | Additionally gain X/20 (rounded down) copies of Spider Eyes |
with tactical goggles and tactical neural mesh | Additionally gain X/20 (rounded down) copies of Tactical Appraisal |
with fishbone necklace | Additionally gain X/20 (rounded down) copies of Choking Depths |
with dancing hut figure | Additionally gain X turns of of Dancing Hut |
with Dark Smoke | Additionally gain X/10 (rounded down) copies of Smoke Talons? |
with Thawing Blade | Additionally gain X/10 (rounded down) copies of Prison of Ice |
with Creative Hollowness | Lose X turns of Creative Hollowness; and if it is still active, gain 1? copies of Hollow Gaze |
Stolen Artistry | Gain 1 charge of Artistic Inspiration for every 50 energy gained |
classic writing desk | Gain 1 charge of Artistic Inspiration for every 50 energy gained |
(Kinak says there is at least one more new thing to find from this, and some other things that might trigger in different ways. - possibly related to vine stuff??)
Removed By
There are several ways to get rid of some or all energy of these effects:
- Using most Etheric Techniques (1 energy/use in general, though some do not require etheric to use)
- The unearthly Summoning skills will allow you to trade energy of Etheric to summon certain items.
- Activating the Slags Eater skill takes away all energy of Etheric and converts it to Healthy Glow.
- Using the royal orb (5 energy/use).
- Taking a Slags antidote takes away all energy of Etheric at a cost of 1 Body
- Using an abstract sketch (1 energy/use)
- Eating a brick apple or heirloom apple (1 energy/apple)
- Other methods detailed at Ingestion Effects.
(some of the above need checking if they work with the "minor" versions of Etheric Effects (eg. Slags Poisoning).
Technique triggers
Some techniques can be enhanced if your opponent is using Eclipse (see list below):
Used by* (opponents)
Artyom
Construction Crew (for the "eyes… monsters… everywhere" encounter only)
Dr. Johnson
Insane Bum
Insane Slasher
Midgard Special Officer
Punk Bomber
Silhouette In Flames
Spider Patron
The Bum
Third Eye Ganger
Third Eye Sorcerer
Third Eye Hunter
Twisted Patron
Underground Partier
Unwashed Man
Needs testing
- Saber likely taking Eclipse; untested
- Sofia likely taking Eclipse; untested
- Third Eye Seer likely taking Eclipse; untested