Fairy Spring

Image

SewerFairy.jpg

Encounter Conditions

Fae Sight active

Initial Text

As you climb over a rocky outcropping, you notice a tiny spring, the only water you've seen since coming down here. A tiny green light bobs out of the spring.

It seems to like you or at least want to know what you want.

Summary of Choices

  1. Ask for healing - Regain hitpoints
  2. Ask for a blessing - 10 energy in Fae Blessing and 2 XP in Reflexes
  3. Ask for directions - Leads to the bottom section. If in the bottom section, unlocks Ghoul Source encounter and bypasses Tall White Wall encounter
  4. Ask for nothing - Heal 5 hit points and 1 XP in a random stat

Choice Text and Results

Ask for healing

The faerie spins around you, trailing sparkling green lights. Many of your wounds seal and you feel less weary.

You regain 20-24 hit points!

Ask for a blessing

The faerie spins around you, leaving a trail of sparkling green lights in its wake. You feel kilometers more energetic and nimble than a few minutes ago.

You've gained 10 energy of Fae Blessing.

You've earned 2 XP in Reflexes

Ask for directions

(If you are not in the bottom section of Below the Charnel House)

The faerie bobs along, leading you deeper into the cave. You carefully walk along behind it.

The faerie speeds off as you survey the surroundings: a blasted moonscape cratered by literal lakes of fire. Hopefully that faerie knows where it's taken you.

(Leads to the bottom section of the Below the Charnel House)

(Otherwise)

The faerie leads you onward, deeper into the cave. It shows you a path to a wall of skulls, then over it.

The area on the far side seems even more desolate than the one you passed through. Hopefully the faerie knows where you should be going.

(Unlocks Ghoul Source encounter. Bypasses Tall White Wall encounter)

Ask for nothing

The faerie follows along after you for a few minutes. Although you didn't ask for anything, you do feel a little better.

You regain 5 hit points!

You've earned 1 XP in <random stat>

See Walk Away

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