Day 1 log:
Run away (leaping dodge)
MSec "Hold it": Run away
MSec "Hold it": Run away
Run away (leaping dodge)
MSec "Hold it": Run away
Run away (leaping dodge)
MSec "Hold it": Run away
Run away (leaping dodge)
MSec "Hold it": Kill
Run away (leaping dodge)
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
(several)
You wait until his back is turned, then kill him cleanly with a shot to the skull. (typo)
You hear a voice boom. "There's the intruder, move it!" Damn, they finally found you./run
You hear a voice boom. "There's the intruder, move it!" Damn, they finally found you./run/etc
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
MSec "Hold it": Kill
(no 3 guard encounter throughout)
So: 4 "Hold it" kills + 1 sniper worker is enough for moderate alert.
So: 11-12 "Hold it" kills + 1 sniper worker NOT is enough for high alert.
Clipboard Dilemma:Gun him down
Halt intruder:win
Halt intruder:win
Halt intruder:win
Clipboard Dilemma:Gun him down
(2x guard start showing up)
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Halt intruder:win
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
Clipboard Dilemma:Gun him down
(3x guard start showing up)