Some combat data:
- Entry 102 -
98,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 103 -
98,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier dully mutters and takes a swing at you for 2 melee damage.
- Entry 104 -
96,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You duck behind the cover of your shield.
The partier dully mutters and takes a swing at you for 1 melee damage, but you duck behind your shield, which absorbs all of the damage.
- Entry 105 -
96,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You duck behind the cover of your shield.
The partier headbutts you, dealing 2 melee damage, but you duck behind your shield, which absorbs all of the damage.
- Entry 106 -
96,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 2 melee damage.
- Entry 107 -
94,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 108 -
93,101,66 (69),66 (71),100 (107),81,5 Bonus Power when the Defender has no Technique,9 Etheric Power,7 Evasion Power,2 Fire Power,13 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,15 Melee Defense,5 Ranged Defense,5 Stealth Defense,+3 Perception,+5 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You catch the partier with a point-blank shotgun blast for 26 ranged damage.
The partier headbutts you, dealing 1 melee damage.
You've won the battle!
You found: costume spikes
You've earned 1 XP in Perception
You've earned 1 XP in Strength
You've gained 10 duration of Arsonist Observations.
=
- Entry 112 -
92,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 113 -
92,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 2 melee damage.
- Entry 114 -
90,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier headbutts you, dealing 1 melee damage.
- Entry 115 -
89,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 116 -
88,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You duck behind the cover of your improvised shield. It's clumsy but it's better than nothing.
The partier dully mutters and takes a swing at you for 1 melee damage, but you duck behind your impromptu shield, which absorbs all of the damage.
- Entry 117 -
88,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You duck behind the cover of your improvised shield. It's clumsy but it's better than nothing.
The partier headbutts you, dealing 1 melee damage, but you duck behind your impromptu shield, which absorbs all of the damage.
- Entry 118 -
88,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 119 -
87,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,13 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You catch the partier with a point-blank shotgun blast for 15 ranged damage.
The partier headbutts you, dealing 2 melee damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 1 hit point.
You've earned 1 XP in Reflexes
You've earned 1 XP in Strength
=
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 135 -
86,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 136 -
85,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You dive for cover.
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 2 melee damage.
- Entry 137 -
83,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 2 melee damage.
- Entry 138 -
81,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 139 -
80,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You raise your arms in dance.
The partier headbutts you, dealing 4 melee damage.
- Entry 140 -
76,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You dive for cover.
The partier dully mutters and takes a swing at you for 2 melee damage, but you duck behind cover, which absorbs all of the damage.
- Entry 141 -
76,98,66 (72),66 (71),100 (107),81 (78),5 Bonus Power when the Defender has no Technique,9 Etheric Power,5 Evasion Power,6 Fire Power,4 Ranged Power,3 Stealth Power,-3 Melee Power,10 Etheric Defense,3 Fire Defense,10 Melee Defense,3 Ranged Defense,5 Stealth Defense,+6 Perception,+5 Reflexes,+7 Strength,-3 Will,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You catch the partier with a point-blank shotgun blast for 15 ranged damage.
The partier headbutts you, dealing 4 melee damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 2 hit points.
You've earned 2 XP in Reflexes
=
- Entry 211 -
101,101,66 (69),66 (67),100 (107),81,5 Bonus Power when the Defender has no Technique,16 Etheric Power,5 Evasion Power,4 Melee Power,4 Ranged Power,3 Stealth Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+3 Perception,+1 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 212 -
101,101,66 (69),66 (67),100 (107),81,5 Bonus Power when the Defender has no Technique,16 Etheric Power,5 Evasion Power,4 Melee Power,4 Ranged Power,3 Stealth Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+3 Perception,+1 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You duck behind the cover of your improvised shield. It's clumsy but it's better than nothing.
The partier headbutts you, dealing 1 melee damage, but you duck behind your impromptu shield, which absorbs all of the damage.
- Entry 213 -
101,101,66 (69),66 (67),100 (107),81,5 Bonus Power when the Defender has no Technique,16 Etheric Power,5 Evasion Power,4 Melee Power,4 Ranged Power,3 Stealth Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+3 Perception,+1 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You pump silver bullets into the partier. The bullets crackle, as though they had somehow been electrified, and deal 10 ranged damage.
The partier headbutts you, dealing 2 melee damage.
- Entry 214 -
99,101,66 (69),66 (67),100 (107),81,5 Bonus Power when the Defender has no Technique,16 Etheric Power,5 Evasion Power,4 Melee Power,4 Ranged Power,3 Stealth Power,8 Etheric Defense,3 Fire Defense,12 Melee Defense,3 Ranged Defense,5 Stealth Defense,+3 Perception,+1 Reflexes,+7 Strength,Moderately Increased Chance of Combat Encounters,FishingModerately Increased Fishing Yield,Sight Link: 1,Other2 First Aid,Glow with Moderately Mysterious Light,
You draw a shard of bone, launching it at the partier as though it were fired from a gun for 19 ranged damage.
The partier headbutts you, dealing 1 melee damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 1 hit point.
You've earned 1 XP in Perception
You've earned 1 XP in Strength
=
- Entry 384 -
90,102,66 (69),67 (78),100 (110),82,5 Bonus Power when the Defender has no Technique,13 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,8 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+11 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 385 -
90,102,66 (69),67 (78),100 (110),82,5 Bonus Power when the Defender has no Technique,13 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,8 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+11 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier swaggers drunkenly.
The partier dully mutters and takes a swing at you for 1 melee damage.
- Entry 386 -
89,102,66 (69),67 (78),100 (110),82,5 Bonus Power when the Defender has no Technique,13 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,8 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+11 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
You latch onto the partier and tear a chunk out of him with your teeth, dealing 10 melee damage.
The partier headbutts you, dealing 4 melee damage.
You hammer the partier unrelentingly, dealing 35 melee damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 2 hit points.
You feast on the partier's flesh, savoring the organs and regaining 5 Energy and HP.
You've earned 2 XP in Strength
=
- Entry 546 -
47,102,66 (69),67 (75),101 (111),82,9 Bonus Power when the Defender has no Technique,15 Etheric Power,5 Evasion Power,6 Melee Power,2 Ranged Power,3 Stealth Power,12 Etheric Defense,3 Fire Defense,11 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+8 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 547 -
47,102,66 (69),67 (75),101 (111),82,9 Bonus Power when the Defender has no Technique,15 Etheric Power,5 Evasion Power,6 Melee Power,2 Ranged Power,3 Stealth Power,12 Etheric Defense,3 Fire Defense,11 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+8 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
You tear into the partier, trying to feast on his organs. The interrupted search does 14 melee damage, but he rolls with the hit like a rag doll, avoiding all but 7 damage.
The partier dully mutters and takes a swing at you for 1 melee damage.
You latch onto the partier and tear a chunk out of him with your teeth, dealing 27 melee damage.
You reveal the depths of your hunger, gnawing on the partier for 24 stealth damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 3 hit points.
You devour the partier's flesh, even though you do not require it for sustenance.
You learned a new Technique: Binding Words
You've earned 2 XP in Strength
=
- Entry 562 -
49,102,66 (69),67 (75),101 (111),82,5 Bonus Power when the Defender has no Technique,9 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,6 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+8 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
Most of the students are on guard, probably best for these parties. They all flee, except one is drunk enough to try and be a hero… or possibly so drunk he doesn't realize he has no backup.
- Entry 563 -
49,102,66 (69),67 (75),101 (111),82,5 Bonus Power when the Defender has no Technique,9 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,6 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+8 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
The partier dully mutters and takes a swing at you for 4 melee damage.
- Entry 564 -
45,102,66 (69),67 (75),101 (111),82,5 Bonus Power when the Defender has no Technique,9 Etheric Power,-2 Evasion Power,7 Melee Power,2 Ranged Power,3 Stealth Power,15 Etheric Defense,3 Fire Defense,6 Melee Defense,3 Ranged Defense,3 Stealth Defense,+3 Perception,+8 Reflexes,+10 Strength,Moderately Increased Chance of Combat Encounters,Slightly Increased Chance of Choice Encounters,FishingModerately Increased Fishing Yield,4 Memory,Neural Link,2 Processor,Other2 First Aid,Glow with Moderately Mysterious Light,
You utter strange sounds that become shadowy chains, tearing from your mouth into the partier for 41 etheric damage.
The partier swaggers drunkenly.
Shadowy chains pull the partier towards your waiting mouth for a vicious bite dealing 40 melee damage.
You continue your brutal search for the partier's organs, dealing 36 melee damage.
You've won the battle!
You found: costume spikes
After the combat, you patch yourself up, healing 3 hit points.
You devour the partier's flesh, even though you do not require it for sustenance.
You've earned 2 XP in Strength
=