Other attack message I don't know the conditions of:
Something like: "Your function crashes, but you have plenty more where that came from."
The virus creates a shell of corrupt data and conflicting commands to crash your functions.
Your function crashes out and won't reload.
I wonder if that happens if you have two copies of the same tool. You normally don't get to use them twice if you have them, but maybe this would give you a second chance?
Eg. if you have a data scrubber and network scan, you don't normally get to Extract Code twice, but maybe if you have them both installed, it would give you a second chance to use it.
Transforming low-level programs into viruses via Viral Injector gets me much weaker viruses than I normally find by hacking infected sites.
Password locks give 1 processor and 2-3 memory viruses.
Omnitech Autodefense gives 3 processor, 3 memory
Midgard Protector gives 0 hardening, 2 processor, 8 memory
This means that elliotbay's theory about transformed viruses retaining original memory/processor is almost certainly right
I can confirm that viruses created by the viral injector retain their stats. Also, the viruses on pre-infected sites appear to follow a pattern, with increasingly powerful viruses with the more powerful opponents. Spading table:
Earlier privileges opponents | Last opponent | Virus with it |
---|---|---|
none | PL 1/2/2 | V 2/6/0 |
?? | ZD 2/9/9 | V 3/9/0 (summons a V 2/5/0) |
?? | PL 1/3/3 | V 3/7/0 (summons a V 2/5/0) |
?? | PL 1/3/3 | V 3/7/0 (summons a V 2/5/0, which summons a V 2/5/0) |
PL | PL 1/3/3 | V 3/7/0 |
none | PL 1/2/2 | V 2/6/0 |
ZD/ZD | ZD 2/11/11 | V 4/11/0 |
PL/PL/G | G 3/7/3 | V 3/9/0 (summons a V 2/5/0) |
PL | PL 1/3/3 | V 3/7/0 (summons a V 2/5/0) |
none | PL 1/2/2 | V 2/6/0 |
ZD/ZD/OA+G/OA+G | OA 4/4/4 + G ?/?/? | V 4/10/0 |
ZD/ZD/ZD | ZD 2/10/10 | V 4/10/0 |
ZD/ZD/PL+ZD/PL+ZD | PL 2/4/4 + ZD 2/10/10 | V 4/10/0 |
to summarize:
- PL 1/2/2 -> V 2/6/0
- PL 1/3/3 -> V 3/7/0
- G 3/7/3 -> V 3/9/0
- ZD 2/9/9 ->V 3/9/0
- ZD 2/10/10 -> V 4/10/0
- ZD 2/11/11 -> V 4/11/0
- OA 4/4/4 + G ?/?/? -> V 4/10/0
- PL 2/4/4 + ZD 2/10/10 -> V 4/10/0
Also, the summoned viruses appear to always be 2/5/0.
I got the following message just now when I didn't have any Wild Virus, and I had some Antiviral patching.
The virus executes a few quick commands on your system, copying over part of it's own code.
I'm not sure if it's an alternate form of an existing attack, or a new attack entirely. It gave me 20 energy of Wild Virus, even though I had 9 hardening left. It was the same attack in which I extracted code, which was the first that round. The next time I tried "Extract Code", the virus was already dead by that point, but it didn't give the "Overwriting" message, so perhaps the first one didn't take? It's not how a normal hacking defense works, but Kinak said everything's special cases in there anyway.
Elliotbay has exciting news! The Virus, when reformatted from another defender, loses its passive alarms! I have no idea if having a The Virus added into a mix of regular defenders still increases the amount of passive alarms they give each round, though.