Total raw data from my month of spading the Monitored Midgard Player. This is the raw dump including some theories at the end. Everyone is welcome to come up with other ideas.
Day 2,
15 combats - 18 dodge - 43 attacks
10 combats - 14 dodge - 36 attacks
4 combats - 4 dodge - 11 attacks
10 combats - 10 dodge - 33 attacks
9 combats (2 beaten) - 8 dodge - 31 attacks
6 combats - 10 dodge - 21 attacks
5 combats - 9 dodge - 19 attacks
8 combats (1 beaten) - 11 dodge - 26 attacks
Day 3,
15 combats (1 beaten) - 12 dodge - 37 attacks
5 combats - 9 dodge - 17 attacks
9 combats - 11 dodge - 33 attacks
Day 4,
5 combats - 3 dodge - 8 attacks
8 combats (2 beaten) - 11 dodge - 24 attacks
2 combats - 5 dodge - 15 attacks
4 combats (1 beaten) - 5 dodge - 20 attacks
7 combats - 15 dodge - 33 attacks
10 combats (1 beaten) - 21 dodge - 54 attacks
Switched to strength deck
5 combats - 4 dodge - 25 attacks (strain)
Day 5, Strength deck.
15 combats (3 beaten) - 8 dodge - 71 attacks - 19 enemies
7 combats - 1 dodge - 29 attacks - 8 enemies
7 combats - 5 dodge - 31 attacks - 12 enemies
12 combats - 3 dodge - 66 attacks - 21 enemies
21 combats (1 beaten) - 5 dodge - 85 attacks - 31 enemies
7 combats - 1 dodge - 24 attacks - 8 enemies
Day 6, Strength Deck.
8 combats, 1 dodge, 41 attacks, 13 enemies
7 combats, 2 dodge, 30 attacks, 9 enemies
2 combats, 0 dodge, 6 attacks, 2 enemies
3 combats, 0 dodge, 14 attacks, 4 enemies
10 cpmbats, 1 dodge, 36 attacks, 14 enemies
Day 7, Str deck
5 combats, 3 dodge, 18 attacks, 7 enemies
3 combats, 1 dodge, 9 attacks, 3 enemies
11 combats, 2 dodge, 41 attacks, 15 enemies
14 combats, 4 dodge, 105 attacks, 34 enemies
2 combats, 0 dodge, 7 attacks, 2 enemies
3 combats, 2 dodge, 20 attacks, 8 enemies
4 combats, 1 dodge, 19 attacks, 8 enemies
13 combats, 6 dodge, 51 attacks, 26 enemies
Day 8
1 combat, 0 dodge, 3 attacks, 1 enemy
3 combats (1 beaten), 0 dodge, 11 attacks, 3 enemies
11 combats, 1 dodge, 42 attacks, 13 enemies
26 combats, 0 dodge, 46 attacks, 35 enemies
1 combat, 0 dodge, 1 attack, 1 enemy (etheric)
17 combats (1 beaten), 0 dodge, 39 attacks, 33 enemies
3 combats, 0 dodge, 13 attack, 7 enemies (1 etheric, last one)
4 combats, 0 dodge, 12 attack, 7 enemies (1 etheric, last one)
14 combats, 4 dodge, 91 attacks, 37 enemies (4 etheric, last one)
Day 9
5 combats, 0 dodge, 18 attacks, 6 enemies (1 etheric)
8 combats, 1 dodge, 37 attacks, 14 enemies
10 combats, 1 dodge, 41 attacks, 15 enemies
3 combats, 1 dodge, 14 attacks, 4 enemies (1 pvp)
2 combats, 0 dodge, 5 attacks, 2 enemies (1 pvp)
13 combats (1 beaten), 1 dodge, 54 attacks, 18 enemies (3 pvp)
Day 10 - Perception Deck , recorded consideration , Also wearing a hat that recuded my perception by 6.
14 combats, 0 dodge, 48 attacks, 23 enemies
11 combats, 0 dodge, 42 attacks, 20 enemies
1 combat, 0 dodge, 4 attacks, 1 enemy (moved from southside to metroplex U)
5 combats, 0 dodge, 19 attacks, 5 enemies (4 pvp)
3 combats, 0 dodge, 11 attacks, 5 enemies
9 combats, 0 dodge, 29 attacks, 13 enemies (1 pvp, moved to docks combat #2)
8 combats, 0 dodge, 36 attacks, 12 enemies
8 combats, 0 dodge, 25 attacks, 11 enemies (2 etheric) Split combats between Dance floor and Abandoned slags bldg 1
Day 11
1 combat, 0 dodge, 4 attacks, 1 enemy (etheric)
7 combats, 0 dodge, 25 attacks, 7 enemies (4 etheric)
5 combats, 0 dodge, 18 attacks, 5 enemies (5 etheric) - moved to new location last combat
18 combats (1 beaten), 0 dodge, 73 attacks, 34 enemies (2 pvp, 1 etheric)
Day 12 - Mixed STR/REF deck (14 str techs, 5 ref techs)
1 combat, 0 dodge(str), 1 str attack, 1 ref attack, 1 enemy — recorded speed
9 combats, 2 dodge(str), 21 str attack, 10 ref attack, 12 enemies (1 pvp) — Recorded Strain
2 combats, 2 dodge, 5 str attacks, 2 ref attacks, 3 enemies — Recorded Strain
4 combats, 0 dodge, 9 str attacks, 3 ref attacks, 6 enemies (1 pvp) — Recorded Strain
1 combat, 1 dodge, 3 str attacks, 1 enemy — recorded strain
4 combats, 1 dodge, 11 str attacks, 6 ref attacks, 6 enemies (1 pvp) — recorded strain
1 combat, 0 dodge, 1 str attack, 1 ref attack, 1 enemy (pvp) — recorded strain
1 combat, 0 dodge, 1 str attack, 2 ref attacks, 1 enemy — recorded strain
1 combat, 0 dodge, 2 str attacks, 1 ref attack, 1 enemy — recorded strain
10 combats, 0 dodge, 29 str attacks, 15 ref attacks, 17 enemies (1 pvp) — recorded strain
—Changed deck compisition: 5 str techs, 14 ref techs)
6 combats, 3 dodge (ref), 5 str attacks, 14 ref attacks, 10 enemies — recorded strain
8 combats (1 beaten), 5 dodge (ref), 8 str attacks, 23 ref attacks, 9 enemies — recorded strain
9 combats, 3 dodge, 9 str attacks, 21 ref attacks, 9 enemies — recorded strain
Day 13 - Mixed Per/Ref deck (7 ref, 10 per)
12 combats, 11 dodge (ref), 45 per attacks, 19 ref attacks, 12 enemies —Recorded Consideration, moved location from slags shore to quad last battle.
3 combats, 3 dodge (ref), 7 per attacks, 2 ref attacks, 5 enemies — recorded speed
5 combats, 4 dodge (r), 13 per attacks, 3 ref attacks, 7 enemies — recorded consideration
14 combats, 8 dodge (r), 45 per attacks, 15 ref attacks, 21 enemies - recorded speed
2 combats, 1 dodge (r), 9 per attacks, 3 ref attacks, 4 enemies — recorded strain
7 combats, 3 dodge (r), 13 per attacks, 6 ref attacks, 11 enemies — recorded consideration
Day 14 — Perception deck, while playing Recorded Strain (Ponderous Seed)
1 combat, 0 dodge, 5 attacks, 2 enemies — recorded consideration
8 combats (1 beaten), 0 dodge, 38 attacks, 11 enemies (2 pvp)
3 combats, 0 dodge, 21 attacks, 5 enemies (1 pvp)
2 combats, 0 dodge, 4 attacks, 3 enemies (1 pvp), changed locations on last combat.
4 combats, 0 dodge, 15 attacks, 5 enemies (1 pvp)
12 combats, 0 dodge, 37 attacks, 17 enemies (2 pvp — changed to shrieking harmony on combat 7)
Day 15 — Reflex deck, while playing Shrieking Harmony — Recorded Speed
8 combats, 8 dodge, 22 attacks, 11 enemies
5 combats, 11 dodge, 16 attacks, 7 enemies
1 combat, 2 dodge, 3 attacks, 2 enemies
16 combats, 25 dodge, 56 attacks, 25 enemies
switched to strength deck, no more Shrieking Harmony
2 combats, 0 dodge, 6 attacks, 2 enemies — recorded strain
7 combats, 0 dodge, 34 attacks, 12 enemies — recorded strain — moved to new location on last combat
11 combats (1 beaten), 0 dodge, 49 attacks, 17 enemies (3 pvp, 1 beaten)
Findings:
(Open) DoctrZombie: 663 combats where I emerged successful
(Open) DoctrZombie: 96 drops
(Open) DoctrZombie: 6.90625 % drop rate, raw unspeculated.
(Open) DoctrZombie: 869 eneies over 78 drops
(Open) DoctrZombie: one drop per every 11.14 enemies.
Strange Data:
Some things I saw… When I changed locations or went Etheric, I got a drop more often (as the last encounter)—-possible that the "variety" of opponents causes the drop rate to go up?
Also, I thought I saw an increase in drops when fighting large #'s of opponents. Didn't do the math, but on days when I fought lots of opponents per adventure did the drop rate go up?