I've been logging the last three or four days worth of hacking in the computer lab. Keeping track of when systems activate and when I get kicked.
Here's a table tracking four things: the alert I was at on the round before Watching Eyes start, the alert on the round where the WE actually start, the alert on the round before I was kicked, and the alert on the round when I was kicked.
Looks like:
- The WE will never start on a round where you have 5 or less alert.
- The WE will always start on a round where you have more than 8 alert (if they haven't already).
- You will never get kicked if you have less than 20 alert.
- You will always get kicked if you have more than 24 alert.
Still need to look into the chances of it happening in between those values.
The NNN server has different tolerances (I know I've gotten kicked with alert in the teens there, and the WE can start as low as three or four). Still need to collect some more data for that site.