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CryptodynamicCryptodynamic 25 Sep 2018 20:31
in discussion Hidden / Per page discussions » Opponent Flags

I suppose "can run away", whatever we want to call it, should probably be considered a flag, right? However it ends up being handled on the back end. We should probably try to figure out what all opponents it applies to, as well.

So far:
Hipster (not sure if Al fought any other than the one in the museum, but I imagine it applies to all of them)

Does not seem to apply to:
Cornered Rat

by CryptodynamicCryptodynamic, 25 Sep 2018 20:31

I fought a dancer in the Happy Hour, and she ran away on the second round. 1 XP, nothing else.

by CryptodynamicCryptodynamic, 24 Sep 2018 23:06
xKivxKiv 24 Sep 2018 19:17
in discussion Hidden / Per page discussions » Sofia's Problems

Did not get the "refuses to look directly" result with EP 16 while in priest outfit (both sober and etheric). Did get it with EP 12 out of the outfit (and etheric).

by xKivxKiv, 24 Sep 2018 19:17

From the recent update, I just got on round 5 or 6 or so from fighting the museum hipster (evading every round):

You set your feet and prepare for a powerful parry.
The hipster runs from the fight.

You've won the battle!

You found: museum guidebook

You've earned 1 XP in Reflexes

Not sure if it is intended if you still get XP and rewards, or maybe only some special rewards?

by bigalphillipsbigalphillips, 24 Sep 2018 18:28
CryptodynamicCryptodynamic 21 Sep 2018 18:48
in discussion Hidden / Per page discussions » Cyberblade

There also do not appear to be variants based on melee/ranged power when you don't have a cyberblade installed.

by CryptodynamicCryptodynamic, 21 Sep 2018 18:48
bigalphillipsbigalphillips 21 Sep 2018 02:35
in discussion Hidden / Per page discussions » Cyberblade

Confirmed Crypto's spading on conditionals by testing against Tattooed Patron.

9 MP + 9 RP = Firepower result (tested 5 times, not definitive but likely it prioritized the firepower message over melee)
9 MP + 8 RP = Firepower result (tested once; looks like if both RP and MP are more than opponents, RP takes priority)

Tattooed Patron seems to have both 6 RP and MP.

by bigalphillipsbigalphillips, 21 Sep 2018 02:35
GoldSGoldS 15 Sep 2018 18:51
in discussion Hidden / Per page discussions » Family Man

Seems to be a once-per-reset opponent if you kill him. At least it was for me when I attacked Sofia and ran away, which sent her parents after me. Didn't see him again after the rollover.

In related news, I'm a monster.

by GoldSGoldS, 15 Sep 2018 18:51
bigalphillipsbigalphillips 14 Sep 2018 21:21
in discussion Hidden / Per page discussions » Shining Glasses

Reviewing how Psychotic Break is learned, I'm pretty sure it's from winning a fight from a 2+ Evil choice encounter, rather than a specific set of innocents.

Attacking the spider woman in Arachnid Altercation doesn't seem to give the technique (1 evil action).
Attacking the spider woman in Arachnid Alcohol does give the technique (2 evil action).

That would line up with how we know the rest of morality works, and how the technique works.

by bigalphillipsbigalphillips, 14 Sep 2018 21:21

Thanks for the updates Kinak - looks like Helidrone, skeletal horseman, etc. now all properly work, and +Fire Damage increases dynamite effectiveness.

Dynamite should also make a bit more sense. It's a tricky section of code, though, so let me know if anything went sideways.


Re: Anniversary Podcast Thread by KinakKinak, 11 Sep 2018 18:12

Reactive defense should now work consistently with out of combat damage. Which is to say, it doesn't apply to all of them, just the same stuff it would apply to if it were in combat.


Re: Anniversary Podcast Thread by KinakKinak, 08 Sep 2018 17:57
bigalphillipsbigalphillips 08 Sep 2018 01:09
in discussion Hidden / Per page discussions » Array Of Candles

(Asked Kinak if this is bug, he had said previously this encounter is kind of a mess of an encounter I think; I got the "You're still not really sure you're doing it right, but it makes you feel a bit better either way." with or without OJ here.)

Equipment results:
Rosary + Vestment: You're still not really sure you're doing it right, technique, 3 XP
Rosary: You're still not really sure you're doing it right, technique, 3 XP
None: You don't find any grand answers, but it's good to slow down and really think things over sometimes, 2 XP

Looks like only Rosary is required for the above.

EDIT: Kinak tweaked some things - message him again if you are getting results you think might not be right.

by bigalphillipsbigalphillips, 08 Sep 2018 01:09
xKivxKiv 07 Sep 2018 20:22
in discussion Hidden / Per page discussions » Array Of Candles

No OJ any time recently that I remember, and if I had a charge from much earlier it would have probably triggered on earlier attempts. I expect it has something to do with either wearing both vestments+rosary, having talked to the priest a few times, having positive candle-karmic balance, or having titanic stats.

by xKivxKiv, 07 Sep 2018 20:22
CryptodynamicCryptodynamic 07 Sep 2018 02:51
in discussion Hidden / Per page discussions » Array Of Candles

That does sound like an OJ result. I got the technique today, on my seventh time thinking. Between the sixth and seventh times I did light some candles, though. And I seem to get it reliably afterwards, with the text that Al saw.

I just got 3 XP from this encounter, but I'm still reliably getting 5 XP from the noncombat with the stained glass.

by CryptodynamicCryptodynamic, 07 Sep 2018 02:51
bigalphillipsbigalphillips 07 Sep 2018 01:43
in discussion Hidden / Per page discussions » Array Of Candles

Good find xKiv! Do you recall if you had taken OJ lately? It kind of sounds like that. I got the following result, maybe for doing it enough times? This was maybe my fourth or fifth time trying today. (First couple, I had negative candle karma.)

You spend some time at the candles, meditating with the beads. You're still not really sure you're doing it right, but it makes you feel a bit better either way.

You learned a new Technique: Defensive Prayer

You've earned 3 XP in Will

At one point I think Cryptodynamic mentioned getting 5 XP from that encounter? Something else going on maybe.

by bigalphillipsbigalphillips, 07 Sep 2018 01:43
xKivxKiv 06 Sep 2018 19:14
in discussion Hidden / Per page discussions » Array Of Candles

Stoping to think taught me Defensive Prayer. I was sober, with vestment and rosary equipped. Priest was murdered for the day. I did a lot of stopping, following instructions, and candle grabbing in the past, bit not today.

by xKivxKiv, 06 Sep 2018 19:14

You're welcome!

Yeah, if I do Patreon, I'd probably continune to do something like unearthly items, whether those are still available for one-time donations or just automatically sent out to patrons or both. Probably both.

Quad Psycho's was in error, should be good now.

Reworked the morality on cannibalism entirely. (Sentences that make me love this game include…) Should be, if not entirely consistent, at least make a little more sense.


Re: Anniversary Podcast Thread by KinakKinak, 05 Sep 2018 16:14

Thanks for the podcast Kinak!

Patreon does make a lot of sense for a game like this, I think. I'd support that probably more than buying unearthly items at the current rate (though a lot of the two-coin unearthly items are some of my favourite content, don't want to lose exploring little niches of the Eclipseverse).

I think Quad Psycho might also have the Taking Eclipse flag in error? Sad to hear that was a bug in setting the flags - over the years I had built up a rational in my head that since the Painted Woman is maybe the etheric-incarnate version of Emily, those other opponents were somehow humans consumed by Eclipse or some other Mystery.

And just to double check, the techniques that seem to check that flag, Voice of Wrath, Crystallized Ecofuel, Staring Charm, etc - are only supposed to work on humanoid opponents taking Eclipse, and not on etheric creatures? (EDIT: And wondering if there is any way to test for that other flag of etheric-type creatures that don't need to take Eclipse to use etheric techniques?)

Oh, and Reactive Defense in particular seems like a good use for surviving the Charnel House's collapse if you shoot the artist, I've tested that a few time but the damage range seems so variable it's hard to tell if Fire Defense or Reactive Defense helps with that.

Oh, and to ask more specifically about morality of eating opponents, if our spading is right and to provide a few more examples:

Do all those level 1 creatures have special opponent-type flags? If eating more "intelligent" creatures is more evil, why do mushroom scouts not trigger evil but cornered rats do?

Thanks again,

And all your questions will be answered on the 10th Anniversary Metroplexity Podcast.


Re: Anniversary Podcast Thread by KinakKinak, 04 Sep 2018 19:21
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