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CryptodynamicCryptodynamic 27 Feb 2024 00:28
in discussion Hidden / Per page discussions » Lake Gulper

Trying for these from scratch during a run, with no boosters to fishing modifier, I'm feeling fairly confident that it's not possible to get these at Professional level just on raw skill (with Toxic Worm active). Which also seems to be the highest you can get to from fishing on the shoreline/with Artyom.

by CryptodynamicCryptodynamic, 27 Feb 2024 00:28
bigalphillipsbigalphillips 25 Feb 2024 16:35
in discussion Hidden / Per page discussions » Protein Research

Old data from years ago said you discover new stuff around ~8-9, ~15-16, ~25-26 and ~34-35 uses. I rechecked this using protein databases one at a time and got them at 10, 20, 30 and 40 uses.

So the slow but certain way would be to use 40 protein databases (80 energy - 1 energy to analyse and 1 energy to use each). Or hacking can probably do it a lot faster, I'll test some hacking next run.

by bigalphillipsbigalphillips, 25 Feb 2024 16:35
bigalphillipsbigalphillips 12 Feb 2024 04:43
in discussion Hidden / Per page discussions » Laboratory Mice

I don't think I've used trauma reference before this run. It took 32 times I got "There's some use of the same terminology between the notes here and the trauma reference. You still can't quite piece it together, but you feel like your understanding of both has taken a step forward in the process." and on 33rd time I got the "You're able to piece together the rest". I feels like there could be a way to accelerate this.

Nothing obviously special for OJ, studious nature or focused perception for 'check the notes' here.

EDIT: The very next fight I won with trauma reference equipped (against a Twisted Hound), I got the Trauma Tech skill. So probably learning the Trauma Tech skill through combat counter is the same one as reading the lab notes.

by bigalphillipsbigalphillips, 12 Feb 2024 04:43
bigalphillipsbigalphillips 08 Feb 2024 00:21
in discussion Hidden / Per page discussions » Folding Pistol

Seems like the folding pistol should give the Pistol Flourish technique the Assistant Vice President uses.

Nothing for killing the AVP with folding pistol equipped - tried twice, once with ambush, once charging in. Nothing special with quick draw holster equipped, using Single Shot, Quick Shot or a variety of other ranged techniques. I had Steady Hand and Dead Man's Hand active. Any other ideas?

(Shard and Third Eye Hunter use a Blurry Quick Shot technique we've never found as well.)

EDIT: maybe using a combo of Stealth+Ranged techs?

by bigalphillipsbigalphillips, 08 Feb 2024 00:21

High power Etheric attacks make this fight go way easier than what I was trying before.


You call a chunk of the executive into your waiting mouth, leaving a gaping wound that deals 54 etheric damage, but the sheer contempt blocks avoid all but 30 damage.
The executive glares down at you with contempt so visceral it manifests as an almost physical weight.
The guard snaps his baton and strikes you with surprising speed for 6 stealth damage.
The guard punches you, throwing the whole weight of his body behind it and dealing 5 melee damage.

You slip into a fevered trance, then shout in a strange tongue. Tentacles burst from your chest and lash the executive for 31 etheric damage.
The executive flourishes his folding pistol and shoots you for 5 ranged damage.

You give the executive the Evil Eye and he bursts into flames. The malefic green fire deals him 35 etheric damage.
The executive waits for the perfect moment before striking out at you while your guard is down, dealing 10 stealth damage.

You catch the executive's reflection in your hand mirror.

by bigalphillipsbigalphillips, 01 Feb 2024 17:10

One use:
Retained following effects:

  • Centipede Bite (1)
  • Cracked Ankle (4)
  • Fearsome Visage (8)
  • No Pain (10)
  • Rum Addled (10)
  • Toxic Spores (10)
  • Pep in your Step (10)
  • Inspired Movements (18)
  • Spider Venom (18)
  • Flickering Game (22)
  • Bone Spikes (35)
  • Fae Sight (129)

Lost:

  • Boon of Protection (12)
  • Battle for the Gift (18)
  • Defense of the Gift (20)
  • Released Fly (28)

(I think - removes Unnatural Effects.)

by bigalphillipsbigalphillips, 08 Jan 2024 20:17

It looks like this removes quite a few effects, and I'm not sure exactly what the relationship is.

Aside from the ones already listed, it looks like it also removes:

by CryptodynamicCryptodynamic, 05 Jan 2024 22:14

Your tree is barely up to the herculean task of supporting 24 jagged ornaments, 22 bloody wreathes, 15 lumps of coal, 14 silver explosion ornaments, 10 red explosions, 10 painted wreaths, 8 lengths of tinsel, 8 red glass ornaments, 6 silver wreathes, 6 emerald hearts, 6 green glass ornaments, 5 blinking candles, 4 snowpeople heads, 4 gingerbread ornaments, 4 gigantic snowflakes, 4 sleds, 3 gingerbread presents, 3 painted snowflakes, 3 axes, 3 chisels, 2 white explosions, 2 knitted heads, 2 blinking white lights, 2 star tree toppers, 2 black presents, 2 blinking red lights, 2 blinking green lights, 2 ice crown toppers, 2 strings of icicles, 2 snowmen heads, 2 red presents, 2 green explosions, 2 festive heads, 2 yellow virus ornaments, 2 white candles, 2 tinsel star toppers, 2 unrealistic wreaths, 2 adorable heads, 2 snowy presents, a swan topper, a clear swan, a blue light, a manyeyed ornament, a white glass ornament, a hound drone, a jagged light, a bulbous light, a soft red light, a supporting light, a red feather, a blindingly festive LED, foil tree topper, fang tree topper, a silver glass ornament, a clear virus ornament, a stocking-capped topper, a red candle, a snowy candle, a sparkling sled, a black sled, a sled ornament, a bloody sled, a friendly candle, a black candle, and a snowy wreath.

You bask in its fiber optic glow for a minute before heading out and soak up all the holiday joy you can.

You've gained 20 duration of Holiday Cheer.

It's finally time to open all these presents!

You received: professional present

A pile of gifts came in overnight in Metroplex U wrapping paper. You haul them into your apartment.

You received: 4 strings of frosted red lights

You received: 3 searing Christmas lights

You received: 3 strings of frosted white lights

You received: 5 strings of frosted green lights

You received: ice cube ornament

You received: 5 frosty heart ornaments

You received: snowy cookie tin

Results by bigalphillipsbigalphillips, 26 Dec 2023 06:56
CryptodynamicCryptodynamic 25 Dec 2023 02:22
in discussion Hidden / Per page discussions » Christmas 2023

It's finally time to open all these presents!

You received: professional present

A pile of gifts came in overnight in Metroplex U wrapping paper. You haul them into your apartment.

You received: 9 strings of frosted red lights

You received: 3 searing Christmas lights

You received: 4 strings of frosted white lights

You received: 22 strings of frosted green lights

You received: 2 ice cube ornaments

You received: 6 frosty heart ornaments

You received: snowy cookie tin

Hey, there's something from the OmniMall here too.

You found: scarfed llama

by CryptodynamicCryptodynamic, 25 Dec 2023 02:22
ArgethArgeth 25 Dec 2023 00:01
in discussion Hidden / Per page discussions » Christmas Rewards

It's finally time to open all these presents!

You received: professional present

A pile of gifts came in overnight in Metroplex U wrapping paper. You haul them into your apartment.

You received: 2 strings of frosted red lights

You received: 4 strings of frosted white lights

You received: 2 searing Christmas lights

You received: 3 strings of frosted green lights

You received: 3 frosty heart ornaments

You received: snowy cookie tin

by ArgethArgeth, 25 Dec 2023 00:01
CryptodynamicCryptodynamic 24 Dec 2023 18:02
in discussion Hidden / Per page discussions » Queen Of Ice

Trying to beat her with both the scepter of ice and orb of ice equipped. Whole bunch of buffing, stats at:

Power
7 Bonus Power when the Defender has no Technique
21 Etheric Power
20 Melee Power
-4 Ranged Power

Defense
33 Etheric Defense
4 Fire Defense
10 Melee Defense
6 Ranged Defense

Attributes
+7 Perception
-2 Reflexes
-5 Strength
+19 Will

Encounters
Slightly Increased Chance of Etheric Encounters

Fishing
Moderately Increased Fishing Yield

Other
+1 XP each Combat
2 First Aid
Moderately Increased Chance of Strength XP

Combat log:

Frigid Rulership wore off, stats now:

Power
4 Bonus Power when the Defender has no Technique
21 Etheric Power
20 Melee Power
-4 Ranged Power

Defense
30 Etheric Defense
4 Fire Defense
10 Melee Defense
6 Ranged Defense

Attributes
+7 Perception
-2 Reflexes
-5 Strength
+19 Will

Encounters
Slightly Increased Chance of Etheric Encounters

Fishing
Moderately Increased Fishing Yield

Other
+1 XP each Combat
2 First Aid
Moderately Increased Chance of Strength XP

Next combat, unfortunately a bad opening hand.

Another fight with a terrible opening hand, not even worth recording.

Another fight, nearly out of Ancient Resilience.


Screwed by chains on the last round.

Ran out of Ancient Resilience and not enough hunger for more, so getting harder. Stats now:

Power
4 Bonus Power when the Defender has no Technique
19 Etheric Power
20 Melee Power
-4 Ranged Power

Defense
30 Etheric Defense
4 Fire Defense
10 Melee Defense
6 Ranged Defense

Attributes
+3 Perception
-2 Reflexes
+19 Will

Encounters
Slightly Increased Chance of Etheric Encounters

Fishing
Moderately Increased Fishing Yield

Other
+1 XP each Combat
2 First Aid
Moderately Increased Chance of Strength XP

Another combat

Picked up Violent Treat while trying for the next fight.

Power
4 Bonus Power when the Defender has no Technique
19 Etheric Power
20 Melee Power
2 Power to Techniques Using Strength
-4 Ranged Power

Defense
30 Etheric Defense
4 Fire Defense
10 Melee Defense
6 Ranged Defense

Attributes
+3 Perception
-2 Reflexes
+19 Will

Encounters
Slightly Increased Chance of Etheric Encounters

Fishing
Moderately Increased Fishing Yield

Other
+1 XP each Combat
2 First Aid
Moderately Increased Chance of Strength XP

If I'd had a better chain on the first round, that one might have done it.

Then one that started out looking okay…

And that's out, out of energy. I left out a good 10 encounters that weren't even worth recording, because I started out with a useless hand and either died in the first round or was basically done after that. Her unopposed damage is incredibly frustrating, since it means you have to get a chain of 4 every single round. Maybe one round you can get away with 3, if you have a ton of HP. Guess I'll have to try again next year.

by CryptodynamicCryptodynamic, 24 Dec 2023 18:02
bigalphillipsbigalphillips 21 Dec 2023 00:41
in discussion Hidden / Per page discussions » Christmas 2023

Vague Christmas musings from chat:

  • Queen of Ice: Drops orb of ice normally, but if you beat her with orb of ice equipped, you get scepter of ice. Unknown what happens if you beat her with scepter of ice equipped (or both). Possible techniques the queen uses associated with those items.
    • Try eating/mirror gazing her.
  • Check Frigid Rulership effect with Contempt.
  • Normal snow snakes mystery - we strongly suspect this is a currently available opponent (I think originally found from guessing image names and later podcast confirmation) but has not been discovered in ~10 years.

EDIT: Queen of Ice has shown up.

by bigalphillipsbigalphillips, 21 Dec 2023 00:41
CryptodynamicCryptodynamic 20 Dec 2023 00:34
in discussion Hidden / Per page discussions » Christmas 2023

So far things seem as expected. Helping out hipsters a few times let me get a tree from the leaderboard, and the results for turning in a snowy receipt at the mailroom seem to be the same.

by CryptodynamicCryptodynamic, 20 Dec 2023 00:34
bigalphillipsbigalphillips 09 Dec 2023 01:14
in discussion Hidden / Per page discussions » Call Center

I've been logging alert levels for all my adventuring the last couple weeks, with various levels of alert in the call center. It's kind of hard to test for when an encounter doesn't happen, especially without being able to control alert level directly.

Encounter CC Alarm Data points
Combat: 1 Drone hound 1-49 4, 7, 8, 8, 11, 12, 13, 13, 16, 16, 17, 17, 17, 17, 18, 18, 19, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 24, 24, 25, 27, 29, 29, 29, 29, 29, 30, 34, 36, 36, 36, 37, 37, 37, 37, 37, 38, 39, 40, 40, 40, 41, 41, 41, 41, 42, 43, 44, 44, 45, 46, 48, 49, 49
Combat: "I'm going to ask you to leave"* ≥20? 20, 20, 21, 21, 24, 24, 24, 25, 27, 29, 29, 30, 30, 31, 33, 34, 34, 34, 35, 35, 36, 38, 39, 39, 40, 42, 42, 44, 45, 46, 47, 47, 48, 48, 54, 56, 57, 59, 60, 61, 66, 68, 68, 69, 72, 74, 75, 83, 88
Combat: 2 Drone hound ≥50 50, 50, 51, 51, 51, 52, 52, 54, 55, 55, 55, 56, 56, 56, 57, 57, 59, 63, 63, 66, 67, 69, 70, 70, 71, 71, 74, 77, 78, 82, 84, 87
Broad Chested Headset Man <50 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 3, 6, 6, 7, 7, 8, 8, 9, 10, 11, 12, 12, 13, 13, 14, 15, 16, 16, 16, 16, 17, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 21, 22, 22, 23, 24, 25, 25, 25, 26, 26, 28, 28, 29, 29, 29, 31, 31, 31, 32, 32, 33, 33, 35, 35, 36, 36, 36, 36, 38, 38, 39, 40, 43, 44, 44, 44, 45, 46, 46, 49
Call Center Break Room 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 6, 6, 7, 8, 10, 11, 13, 14, 14, 16, 17, 18, 18, 18, 19, 19, 20, 20, 20, 20, 20, 21, 21, 22, 22, 22, 22, 23, 24, 24, 24, 25, 26, 27, 29, 30, 30, 30, 31, 32, 32, 34, 37, 37, 38, 39, 39, 39, 41, 41, 41, 43, 44, 44, 45, 45, 49, 49, 50, 50, 50, 52, 52, 52, 53, 55, 55, 56, 56, 58, 58, 59, 60, 60, 62, 62, 65, 65, 65, 70, 70, 71, 71, 71, 72, 73, 74, 76, 78, 80, 83, 90
Row After Row of Cubicles <50 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 7, 9, 10, 11, 12, 14, 15, 16, 16, 17, 18, 19, 20, 20, 21, 22, 23, 23, 24, 24, 25, 25, 26, 28, 30, 30, 30, 31, 32, 32, 34, 34, 35, 35, 35, 35, 37, 38, 38, 38, 39, 40, 40, 40, 42, 42, 45, 45, 46, 46, 47, 47, 48, 49
Abandoned Call Station ≥28? 28, 29, 32, 32, 33, 33, 33, 34, 34, 35, 35, 35, 35, 35, 38, 38, 39, 39, 40, 41, 43, 43, 45, 45, 45, 45, 45, 46, 46, 47, 48, 50, 50, 51, 52, 54, 56, 56, 56, 58, 59, 60, 60, 61, 61, 62, 62, 65, 65, 67, 69, 69, 69, 70, 70, 71, 72, 73, 76, 77, 78, 80, 80, 81, 82, 84
Unoccupied Call Center Director's Office 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 9, 10, 10, 12, 12, 13, 14, 14, 16, 16, 17, 17, 18, 18, 18, 19, 19, 20, 20, 21, 22, 23, 24, 24, 24, 25, 26, 28, 29, 30, 30, 30, 34, 36, 37, 38, 38, 39, 40, 40, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 48, 48, 48, 48, 49, 49, 51, 51, 51, 51, 53, 55, 55, 56, 56, 56, 56, 57, 58, 60, 60, 61, 62, 62, 63, 65, 67, 69, 70, 70, 72, 73, 73, 76, 77, 78, 86, 90
Guarded Call Center Director's Office 0, 0, 14, 16, 20, 30, 57, 62

I have not extensively tested high HQ Alarm; and high HQ Alarm with low Call Center Alarm (which may important for actual downtown resets.)

* I may not have been adventuring without an ID too much - check if "I'm going to ask you to leave" shows up at lower alert levels.
† Anecdotally there's some limiter for the break room encounter but call center alert doesn't seem to matter. I saw the break room at 0-11 HQ Alert, need to test at higher alert.

There's definitely some overlap between populated call stations and abandoned call stations.

by bigalphillipsbigalphillips, 09 Dec 2023 01:14
GoldSGoldS 05 Dec 2023 23:43
in discussion Hidden / Per page discussions » Gulper Sushi

Data (normal): 9, 8, 9, 9, 9

by GoldSGoldS, 05 Dec 2023 23:43
bigalphillipsbigalphillips 02 Dec 2023 03:02
in discussion Hidden / Per page discussions » Steady Shot

Limitless Justification does not give the "eerily steady shot" from Steady Hand or Dead Man's Hand, but the AVP does use the "eerily steady shot" version.

by bigalphillipsbigalphillips, 02 Dec 2023 03:02

Been a while since I've looked at reactive defense. Looks like 5 reactive:

 -6 FP The stick of dynamite explodes beneath the executive for 1 fire damage.
 -4 FP The stick of dynamite explodes beneath the executive for 1 fire damage.
 -2 FP The stick of dynamite explodes beneath the executive for 3 fire damage.
  0 FP The stick of dynamite explodes beneath the executive for 5 fire damage. (natural 5 before reactive kicks in)
  1
  2 FP The stick of dynamite explodes beneath the executive for 5 fire damage.
  3
  4 FP The stick of dynamite explodes beneath the executive for 5 fire damage.
  5 
  6 FP The stick of dynamite explodes beneath the executive for 6 fire damage. (5 less than expected therefore 5 reactive)
by bigalphillipsbigalphillips, 01 Dec 2023 23:55
GoldSGoldS 29 Nov 2023 00:25
in discussion Hidden / Per page discussions » Descrambled TV Programs

No extra text for watching the Slender Jack horror western with Fake Blood active.

by GoldSGoldS, 29 Nov 2023 00:25

Looks like the guards deactivating the alarm still applies even if you slip through rather than scanning your badge:

You slip in behind someone else without them noticing.

The door chirps as you pass through it, but a guard deactivates it and waves you through.

It does still require an ID to be equipped, though. I did this with a commemorative mop, janitorial ID, janitorial shirt and janitorial pants, but trying again without the ID equipped had the alarm stick around.

by CryptodynamicCryptodynamic, 27 Nov 2023 23:38
GoldSGoldS 27 Nov 2023 02:09
in discussion Hidden / Per page discussions » Gulping Roll

Data (primordial): 18, 17, 17, 17, 17, 17, 17, 18, 18

by GoldSGoldS, 27 Nov 2023 02:09
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