Fused Armor
Effect
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Description | You're wearing a suit of armor. Unlike ancient armor, however, it's incredibly light and can stop bullets. Through experimentation, you're sure you've got it on just right, hitting the high points of flexibility and protection. |
Effects | +2 Evasion Power +1 Melee Defense +1 Ranged Defense |
Sources
To get this effect you must do the following:
- Don't already have (any amount of) Fused Armor
- Enter a combat with red-lensed goggles, fused plates and fused breastplate equipped
- Use at least 3 scieney techniques in the last combat round (same rules as for Red Lenses seem to apply)
You will get an amount of this effect that is equal to your base perception.
Unequipping either fused plates or fused breastplate removes all energy of the effect.
page revision: 11, last edited: 30 Dec 2011 03:45