Get Inside

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MidgardInternal.jpg

Encounter Conditions

With HQ Alarm ≥ 1 and any downtown ID badge equipped.

Text

A guard approaches you, the hard lines on his face suggesting more panic than the usual rage. "C'mon! Whole building's on alert, let's get you upstairs."

Summary of Choices

  1. Comply - go to HQ Lobby
  2. Refuse - Fight Internal Security (baton), gain 5 HQ Alarm if you win
  3. Attack - Fight Internal Security (baton), gain 5 HQ Alarm if you win
  4. Flee - ID changes to deactivated ID, gain 5 HQ Alarm

Choice Text and Results

Comply

lobby%20security%20guard.jpg

The security guard leads you up some stairs, handing you off to another guard in the lobby.

(Go to HQ Lobby)

Refuse

That seems to be all the reason he was looking for as he jumps towards you with his baton.

(Fight Internal Security (baton); if you win gain 5 HQ Alarm)

Attack

"Hell," he curses quietly to himself as he draws his baton.

(Fight Internal Security (baton); if you win gain 5 HQ Alarm)

Flee

He doesn't chase you, electing to report something on his comm instead.

You feel your badge grow warmer as if there's a chemical interaction labeling it a deactivated ID.

You've gained 5 duration of HQ Alarm.

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