Hall Of Mirrors


This is in the Downtown area, for Halloween 2018.

Resting here gives:

The party is in full force, but nobody really seems to notice you taking a rest off to the side.

You regain 30 hit points!

BrassKnuckles25.jpg Combat Encounters Eclipse.jpg Etheric only
Peace-Patch.jpg Noncombat Encounters coffee.jpg Non-Etheric only
defaultitem.jpg Choice Encounters fishingpole.jpg Requires Fishing pole
LeatherJacket.jpg Gang Warfare Encounters PDA.jpg Can lead to a Hacking Encounter

BrassKnuckles25.jpg Combat Encounters

Opponent Encounter Text Notes
Eclipse.jpg Undead Tyrant As you pass among the maze of mirrors, you hear a tremendous thump. You could almost convince yourself that it's a sound effect if it didn't vibrate through the floor that way.

Glancing back, you see a massive, dead shape looming over you.
Gain 20 duration of Primeval Terror
Eclipse.jpg Whispering Doll You turn a corner, finding the doll waiting there, it's stitched mouth curving up into a grin. After walking away from Mirror Maze Doll, or running away from a fight?
Eclipse.jpg Mirrored Spider Making your way through the maze, you catch sight of some broken bits of glass. As you watch, they seem to twist and change, moving until they crawl through the mirrors, crawling towards you. Only after breaking a mirror (Broken Mirror effect required?)

Peace-Patch.jpg Noncombat Encounters

Encounter Result Notes
coffee.jpg Animatronic Terror 20 turns of Primeval Terror.
Eclipse.jpg? Strange Sound Pulses 20 turns of Pulsing Music.
Eclipse.jpg? Strange Light Pulses One time only?
Blood on your Reflections Take 10-13? damage Broken Mirror effect active

defaultitem.jpg Choice Encounters

Endlessly Reflected Student

  1. Offer guidance - helps her out, if you have explored enough
  2. Offer false guidance - unknown effect
  3. Offer death - unknown results
  4. Offer nothing - Walk away

Echoing Scream

  1. Follow the screams - gain 6 XP Perception
  2. Scream back - gain 20 energy of Halloween Spirit.
  3. Ignore them - Walk away

Mirror Maze Doll

  1. Kill it - gain 6 XP Will or, if Etheric: fight Whispering Doll
  2. Run from it - gain 3 XP Reflexes
  3. Leave it be - Walk away

Relatively Calm Reflections

  1. Search for an exit (before exploring the maze enough) - gain 5 XP Perception, gain maze exploration
  2. Head out (after exploring the maze enough) - head to The Ballroom
  3. Break through the mirrors - gain 5 energy of Broken Mirror, 3 XP Strength
  4. Gaze into them - gain 4 XP Will, or, if Etheric: fight Reaching Mirror
  5. Just wander - Walk away

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