Hall Of Mirrors
Location
This is in the Downtown area, for Halloween 2018.
Resting here gives:
The party is in full force, but nobody really seems to notice you taking a rest off to the side.
You regain 30 hit points!
Legend | |||
---|---|---|---|
Combat Encounters | Etheric only | ||
Noncombat Encounters | Non-Etheric only | ||
Choice Encounters | Requires Fishing pole | ||
Gang Warfare Encounters | Can lead to a Hacking Encounter |
Combat Encounters
Opponent | Encounter Text | Notes | |
---|---|---|---|
Undead Tyrant | As you pass among the maze of mirrors, you hear a tremendous thump. You could almost convince yourself that it's a sound effect if it didn't vibrate through the floor that way. Glancing back, you see a massive, dead shape looming over you. |
Gain 20 duration of Primeval Terror | |
Whispering Doll | You turn a corner, finding the doll waiting there, it's stitched mouth curving up into a grin. | After walking away from Mirror Maze Doll, or running away from a fight? | |
Mirrored Spider | Making your way through the maze, you catch sight of some broken bits of glass. As you watch, they seem to twist and change, moving until they crawl through the mirrors, crawling towards you. | Only after breaking a mirror (Broken Mirror effect required?) |
Noncombat Encounters
Encounter | Result | Notes | |
---|---|---|---|
Animatronic Terror | 20 turns of Primeval Terror. | ||
? | Strange Sound Pulses | 20 turns of Pulsing Music. | |
? | Strange Light Pulses | One time only? | |
Blood on your Reflections | Take 10-13? damage | Broken Mirror effect active |
Choice Encounters
- Offer guidance - helps her out, if you have explored enough
- Offer false guidance - unknown effect
- Offer death - unknown results
- Offer nothing - Walk away
- Follow the screams - gain 6 XP Perception
- Scream back - gain 20 energy of Halloween Spirit.
- Ignore them - Walk away
- Kill it - gain 6 XP Will or, if Etheric: fight Whispering Doll
- Run from it - gain 3 XP Reflexes
- Leave it be - Walk away
- Search for an exit (before exploring the maze enough) - gain 5 XP Perception, gain maze exploration
- Head out (after exploring the maze enough) - head to The Ballroom
- Break through the mirrors - gain 5 energy of Broken Mirror, 3 XP Strength
- Gaze into them - gain 4 XP Will, or, if Etheric: fight Reaching Mirror
- Just wander - Walk away
page revision: 17, last edited: 01 Nov 2023 12:17