Hideout
Each gang may purchase a hideout in each PvP area (except Southside Park) for 10 profit. This is a prerequisite for First Aid Supplies and Shared TV (and thence all other upgrades).
Hideouts provide a safe resting spot, allowing greater health gains from resting and immunity to effects gained from resting, such as Slags Poisoning.
Hideout Upgrades:You head to your gang's place and crash out in one of the chairs. It's not the most comfortable thing ever, but you feel pretty refreshed.
Upgrade | Cost | Description | Unlock | ||
---|---|---|---|---|---|
First Aid Supplies | 20 | Increases healing resting here | |||
Medicine Cabinet | 10 | Raid the cabinet while resting (once per day) | |||
Street Doc | 50 | Removes negative status effects while resting here | |||
Shared TV | 10 | Sometimes grants the benefits of TV while resting here | |||
Bank of TVs | 50 | Get television benefits more often | |||
Scrap Heap | 10 | Usable from the Hideout screen to dig through the heap, recharged by Scavenging in controlled areas | |||
Scrap Pit | 25 | Increases your Scrapheap's capacity | |||
Smuggler | 25 | Usable from the Hideout screen to get a shipment of smuggled goods | |||
Firing Range | 50 | Sometimes grants training while resting here and equipped for ranged combat | use firing range plans | ||
Target Gallery | 200 | Usable from the Hideout screen to get recording visors or watch recordings | use target gallery plans | ||
Gym | 50 | Sometimes grants training while resting here and equipped for melee | choice with Friendly Bum when wearing Vigilante's mask | ||
Sparring Ring | 100 | Usable from the Hideout screen to enter the ring | find Vigilante's mask when all of your gang's hideouts have a Gym already (needs testing: what happens if you helped Carlos instead and (only some hideouts have an non-upgraded Gym or none have a gym at all)? Will it unlock if all present hideouts already have a sparring ring?) | ||
Communications Dish | 250 | Supports pirated communications net | craft comm dish core | ||
Emergency Care | 250 | Extra security patrols call in medical aid based on pirate signal | |||
Access Node | 100 | Gather other sites from your pirate network | |||
Echo Chamber | 400 | Spread data of your choice using Echo Capacitors and pirate signal |
There are apparently more unlockable upgrades, but they have not been discovered.
Fully upgrading one hideout with all the as-yet-discovered upgrades would cost 1600 profit and 6,000 credits. Upgrading all three would cost 4,800 profit and 18,000 credits.
page revision: 22, last edited: 03 Feb 2012 16:44