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Encounter Conditions
None
- equipment?
- effects?
- skills?
- quest progress?
Initial Text
Deep in the twisting hallways, you find a Midgard Security officer hiding in one of the incomplete dorm rooms. He flicks the point of his rifle towards you for a moment, then frowns and lowers it.
He opens and closes his mouth a few times, as though trying to speak and failing. Once he finally succeeds, it comes out as a torrent of words, about security and workers and drones alike going mad, killing indiscriminately.
As he explains it, he slowly moves away from you, step by step.
Summary of Choices
- Talk him down - gain 4 XP Will
- Help him find others - fight 2 Drone Hounds
- Fulfill his fear - fight Midgard Security
- Leave him be - walk away
Choice Text and Results
Talk him down
You slowly talk him down, focusing on how "we" have to take control of the situation and can help get the workers to safety. After you outline it a few times in measured tones, he calms down enough that he can get back to work.
You've earned 4 XP in Will
Help him find others
You lead him through the winding corridors until you come face-to-face with a trio of hound drones. You'd think they wouldn't attack Midgard Security personnel, but either their programming is suspect or something is very wrong.
He's surprisingly helpful, holding one of them off you with automatic weapon fire. Unfortunately, that still leaves you with two.
(Fight 2 Drone Hounds)
And, after winning:
He seems… strangely complacent about being attacked by their own drones, but once you have them cleared out, you manage to reunite him with a squad of survivors.
Fulfill his fear
You pause for a moment, letting his hope build, then crush it by jumping to the attack. The expression on his face is priceless.
(Fight Midgard Security)
Leave him be
Something happens, but mostly it's just
See Walk Away