Holographic Gunman
Opponent
Image | |
Combat Name | The gunman |
HP | 61-100 |
Stats | Perception: Reflexes: Strength: Will: |
Power | Melee: Ranged: 8 Fire: Etheric: Stealth: Evasion: Unopposed: |
Defense | Melee: Ranged: Fire: Etheric: Stealth: Reactive: |
Awards | 6 XP (for the two) You found: solid gunman hologram (with dual laser offhand*) You learned a new Technique: Project Shooter (with solid gunman offhand*) |
Encountered
Using a gunman hologram
Notes
*For mechanics and special messages for this opponent, see Holographic Opponents.
Attacks
Technique | Chain | Power | Dam | Type | Notes |
---|---|---|---|---|---|
Light Burst | 5 | Ranged | |||
Holographic Shot | 6 | 13 | 13-26† | Ranged | |
" | 17 | 17-34† | Ranged | (if you have Holosighting) | |
Holosighting | 7 | - | - | Untyped | (if you don't have holosighting) Gives 1 turn of Holosighting |
'' | 18 | 18-36† | Ranged? | (further times) | |
Clustered Shot | 8 | 15 | 15-30† | Ranged | (normally) |
" | 18 | 18-36† | Ranged | (following 1 ranged) | |
'' | 22 | 22-44† | Ranged | (following 2 ranged) |
†max damage could be lower depending on gunman's attributes
page revision: 9, last edited: 18 Oct 2015 18:34