Hooked Cyberlegs
Item
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| Description | One of the benefits of traditional cyberlegs is that they lower your center of balance, making it damned hard to move you after you've set your stance. These particular legs aren't nearly as heavy as other combat models, giving them excellent mobility, and they make up for the lost balance by added retractable hooks you can use to latch yourself into the ground. Although a damned fine model, this particular pair of legs is pretty damaged. The inner workings seem fine for now, but there are gaping holes in the outer casing. One bullet in the wrong place could really wreck your day. |
| Type | Cyber (Cyberlegs) |
| Requires | 4 Body |
| Hidden Flags | Hooked cyberlegs |
| Effects | +3 Evasion Power +3 Reflexes -3 Ranged Defense |
Sources
Drops from The Hammer in the third encounter with him with salvaging tools equipped
Uses
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This item is not a component for any kind of crafting. |
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artificial neural fibers |
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.12 Arms |
Note
Enhances Parry - hooked cyberlegs specifically
Enhances Hammer Strike - hooked cyberlegs specifically
Used By (Opponents)
page revision: 11, last edited: 04 Aug 2025 21:05



