Hooked Cyberlegs
Item
Image | |
Description | One of the benefits of traditional cyberlegs is that they lower your center of balance, making it damned hard to move you after you've set your stance. These particular legs aren't nearly as heavy as other combat models, giving them excellent mobility, and they make up for the lost balance by added retractable hooks you can use to latch yourself into the ground. Although a damned fine model, this particular pair of legs is pretty damaged. The inner workings seem fine for now, but there are gaping holes in the outer casing. One bullet in the wrong place could really wreck your day. |
Type | Cyber (Cyberlegs) |
Requires | 4 Body |
Effects | +3 Evasion Power +3 Reflexes -3 Ranged Defense |
Sources
Drops from The Hammer in the third encounter with him with salvaging tools equipped
Uses
This item is not a component for any kind of crafting. |
artificial neural fibers |
.12 Arms |
Note
Enhances Parry
Enhances Hammer Strike
Used By (Opponents)
page revision: 10, last edited: 29 Sep 2012 15:13