Lake Metroplex (North)
For narrative speculation on this area, see Historia Aetherium: Beneath the Lake.
Location
The north side of Lake Metroplex can be accessed from the Waterfront, Mushroom Cavern or the Tainted Shoreline via Lake Metroplex (South).
Location | ||
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Location Details | Outdoors, Aboveground, Hard to Enter, On the Shore, Underwater | |
Resting (normal) | You let yourself bob to the surface and rest for a while. | Gain 15 HP +10% per FA |
Resting (REM Timer) | You let yourself bob to the surface and flip on the REM Timer. Well, you wake back up without having sunk to the lake bottom, so that's a victory. | Gain 30 HP |
Legend | |||
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Combat Encounters | ![]() |
Etheric only |
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Noncombat Encounters | ![]() |
Non-Etheric only |
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Choice Encounters | ![]() |
Requires Fishing pole |
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Gang Warfare Encounters | ![]() |
Can lead to a Hacking Encounter |
Noncombat Encounters
Encounter | Result | Notes | |
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Out of breath (clean lake) | Kicks you out of the lake | Only if you don't have an air recycler | |
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Boats Overhead | 4 XP in Perception | |
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Peaceful Swimming | 4 XP in Reflexes or Strength |
Choice Encounters
- Head south - Head to Lake Metroplex South
- Explore the border - (Morality 0) Gain 4 XP Perception
- Turn around - (Morality 0) Walk away

- Open it - Pull rewards out from yesterday, or:
- Drop some sand in - (Morality 0) Put item in to be retrieved later
- Bleed into it (Only if you've waited around) (Morality 0) Lose 2-4 HP, permanently poison the clam if you have Slags Poisoning
- Drop in a shark tooth - (Morality 0) Put item in to be retrieved later
- Cut out some meat (with sashimi knife) - (Morality 0) Get clam meat (with enough Diving Ability), adds blood to clam
- Leave it - Walk away
- Inspect it - Gain 4 XP Perception
- Wait around - (Morality 0) Gain 4 XP Will
- Wait in ambush (Only if you've waited around) - (Evil 2) Fight Deep Hunter
- Swim away - (Morality 0) Walk away
- Grab some seaweed - (Morality 0) Gain some damp seaweed or fight a foreign shark if <50% HP
- Catch some fish - (Morality 0) Gain fish if you have a speargun-item or hunting spear
- Search the seaweed - (Morality 0) Gain some of: wetsuit pants, wetsuit top, wetsuit fabric, rebreather mask, kid's flippers or if you are below 50% HP or bloody effect active, fight a foreign shark if <50% HP
- Leave it - (Morality 0) Walk away

- Try to communicate (Initially, leads to options below. If you have unlocked communication, unlocks trading. Does not appear if you've unlocked trading.)
- Hand over the egg (Only if you have a spherical egg) - Unlocks communication, lose spherical egg
- Give him a lake pearl (Only if you have a lake pearl) - (Morality 0) Nothing
- Offer a black pearl (Only if you have a black pearl) - (Morality 0) Unlocks communication, lose black pearl
- Rush him - (Evil 2) Gain 4 XP Reflexes
- Bail out - Walk away?
- Ask about the urn - Only if you have the Sloshing Urn
- Follow him - Leads to Mushroom Cavern if equipped with diving gear
- Head the other way - Walk away?
- Chat with him - (Only after unlocking trading?) Gain 20 energy of Ocean Song
- Trade with him - Only appears if you have unlocked trading.
- Fish (3 teeth) - Trade 3 shark teeth for various fish
- His Spear (9 teeth) - Trade 9 shark teeth for a hunting spear
- Human spear (9 teeth) - Trade 9 shark teeth for a speargun-item
- Human face (9 teeth) - Trade 9 shark teeth for a rebreather mask
- Something about teeth and skin (27 teeth) - Trade 27 shark teeth for a cured shark hide
- Something made out of teeth (27 teeth) - Trade 27 shark teeth for a shark tooth blade
- Something you think is a fancy hat (27 teeth) - Trade 27 shark teeth for a buried crown
- Charge him - (Evil 2) Gain 4 XP Reflexes
- Swim away - (Morality 0) Walk away
- Leave him be - (Morality 0) Walk away

- Stare into it - (Morality 0) gain 6 XP in Perception
- Dive in - (Morality 0) return to Mushroom Cavern, take 9? damage
- Pull away - (Morality 0) Walk away
page revision: 22, last edited: 20 Apr 2025 20:03