Level

Definition


"Level" is a term invented by players to describe the game's hidden estimation of a character's power level. Based on data collection, our best guess at the formula for a character's level is

$\lceil \frac{n}{10}\rceil + 3$

where n is the average of the four buffed attributes (i.e., including any bonuses or penalties incurred).

Appearance in game


GANG WARFARE
"Level" in Metroplexity is to calculate how much XP and old coins a character is worth when defeated in gang warfare.

The gang warfare page implies that a character always gives XP equal to their level. Alter this page if you can confirm or correct this formula.

A character has a 50% chance of dropping old coins at all, and if they do, they can drop anywhere from 1 to <XP worth> old coins, with an equal chance at each number in the range.

CANNIBALISM
"Level" might be used to determine how much energy you get from eating an opponent.

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