Maze Taking Shape

Image

Foam%20wall%20100.jpg

Encounter Conditions

Halloween 2016, after sufficient maze construction

Initial Text

A maze is beginning to take shape in this part of the party room. Undecorated walls run here and there, beginning to suggest the outlines of something grander.

Summary of Choices

  1. Have a wander - 2 XP Perception and Will
  2. Hang some decorative webbing (with decorative webbing) - lose 1 decorative webbing
  3. Hang hooked chain (with hooked chain) - lose 1 hooked chain
  4. Hang fake ivy (with artificial ivy) - lose 1 artificial ivy
  5. Add animatronic raven (with animatronic raven) - lose 1 animatronic raven
  6. Plow through - gain 3 XP Strength and Will
  7. Burn it down (Requires any? fire power) - lose 1 refined petrol if you have any
  8. Leave the maze - Walk away

Choice Text and Results

Have a wander

You wander through the beginnings of the maze, enjoying avoiding both the walls and the marked-out sections.

You've earned 2 XP in Perception

You've earned 2 XP later 4 XP in Will

Hang some decorative webbing

halooween-wall.jpg

You hang some webbing over the wall, sprucing it up a bit.

Hang hooked chain

ghoul%20wall100.jpg

You toss a hooked chain over the wall, making it look properly horrifying.

Hang fake ivy

halooween-wall.jpg

You weave a strand of "ivy" between the bricks. It makes it look a little classier, but also a lot older.

Add animatronic raven

You carefully position your raven at the top of the wall. It looks great and adds a nice creepy vibe to the whole thing.

Plow through

You knock through a wall, scattering a crate-worth of materials all over the floor, stomping foam bricks and ripping apart potential decorations.

You've earned 3 XP in Strength

You've earned 3 XP in Will

Burn it down

You start the foam brick. It burns a little slowly… but it definitely burns.

Or, with refined petrol in inventory?

You start the foam brick and find that its burning a little too slowly. Some refined petrol fixes that up right quick.

Leave the maze

You leave the maze before you can get lost. It's probably for the best.

See Walk Away

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