Medicines are Usable Items that restore your Hit Points.

Each consecutive use of a healing item will yeld dimnishing returns until you take a rest, at which point the next use will have full effects again. The amount healed decreases exponentially, approximately following the formula:

Amount healed = (Base healing of the item) x (0.9)^(number of heals in a row)     (approximately - see discussion)

After 5 heals the following message appears:

This doesn't seem to be doing as much as it could. You might just need to rest.

After 10 heals the following message appears:

Your body's pretty beaten up. There's only so much medicine can do without a good rest.

Limited items Quest items
Unearthly items No trade items
Derivative unearthly Normal items



Other items that restore your HP that not in this category include the following.
Uses medicine diminishing returns formula:

Does not use medicine diminishing returns formula:


See Effects testing for a complete list of known effect cures.

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