Melee
Melee attacks are moves that involve hand to hand combat, generally close to your opponent. Melee techniques are improved with Melee Power and reduced vs Melee Defense.
| Legend (technique derived from) | |
|---|---|
| Limited time content | Quests |
| Unearthly | Quest derivatives |
| Unearthly derivatives | No trade |
| Not learnable | Other |
Melee Techniques
- Beatdown
- Blade of Frost
- Brace Spear
- Brick Punch
- Bristled Strike
- Brutality
- Brutal Claw
- Bucket Smash
- Burrowing Arm
- Cane
- Chained Fist
- Clashing Blow
- Considered Strike
- Cruel Slash
- Crushing Punch
- Crystal Strike
- Cyberbowl Rush
- Dancing Blade
- Demonslaying Blade
- Downward Stab
- Drunken Swing
- Dueling Riposte
- Extending Baton
- Fist of the Herald
- Ghoul Bite
- Glass Spear
- Gnarled Claw
- Gnawing Mask
- Grappler Crush
- Grappler Grab
- Grappler Jab
- Grasp of Pain
- Hammer Strike
- Harvester Reaping
- Hawk's Talon
- Headbutt
- Hooked Capture
- Improvisation
- Inhuman Strength
- Integrated Ram Play
- Jab
- Knife
- Lakebed Grapple
- Lash Out
- Live Wire
- Living Spear
- Mining Strike
- Mirror Strike
- Nailbeating
- Organ Feast
- Piercing Vine
- Power Strike
- Primitive Attack
- Princely Form
- Pry
- Punch
- Reaching Spear
- ReflexCoil Kick
- Rending Smoke
- Rhythmic Chopping
- Schematic Weakness
- Shark Bite
- Shark Frenzy
- Slicing Mandible
- Smoke Talons
- Sovereign Soil
- Spear Hunting
- Spinal Strike
- Stabbing Charm
- Staff Strike
- Stitched Grip
- Striving Hands
- Stomping Dance
- Swordplay
- Tiger Claw
- Throttle
- Toxic Grip
- Toxic Lash
- Transparent Attack
- Truncheon
- Vine Lash
- WildCat Play
- Wild Kick
- Wing Assault
- Wolf Bite
- Wolf Claw
- Wrapping Chain
- Zalian Blade (without a zalian weapon, or Zalian Blade effect, otherwise is Stealth)
Other Techniques that do Melee damage
- Practiced Step (following melee)
- Channel Inspiration (with Inspired Force active)
- Spear Throw
- Top Hat Trick (with trick top hat and low Strength)
- Trash Simulacrum
Summary of Melee Techniques
| Technique | Chain | Attribute | Damage | Notes |
|---|---|---|---|---|
| Grappler Crush | 0 | Strength | 10 | Leaves Jagged Wounds |
| Organ Feast | 0 | Strength | 8 | -4 Base Damage against Melee and Evade Techniques |
| Throttle | 0 | Strength | 4 | +6 if unopposed |
| Ghoul Bite | 1 | Strength | 5 | |
| Jab | 1 | Strength | 2 | +4 as opener |
| Headbutt | 1 | Strength | 8 | -? vs hardhats |
| Primitive Attack | 1 | Strength | 5 | +4 if opposed by ranged attack |
| Schematic Weakness | 1 | Perception | 4 | +damage vs Drones? |
| Shark Bite | 1 | Strength | 6 | +6 vs. stealth or Etheric |
| Stomping Dance | 1 | Reflexes | 4 | Extra damage with Dancing Hut active |
| Wolf Bite | 1 | Strength | 7 | |
| Beatdown | 2 | Strength | 3 | +5 as filler |
| Brace Spear | 2 | Will | 3 | +? vs. Melee or with Spear |
| Brutality | 2 | Strength | 4 | +4 unopposed |
| Brutal Claw | 2 | Strength | 4 | +8 unopposed |
| Burrowing Arm | 2 | Strength | 4 | +4 with digging arm installed |
| Cruel Slash | 2 | Strength | 6 | |
| Crystal Strike | 2 | Reflexes | 2 | +3 if your etheric power > opponent's will |
| Downward Stab | 2 | Reflexes | 2 | +2 at Short Distance, more with a knife |
| Gnawing Mask | 2 | Reflexes | 4 | +?? at Short Distance |
| Grappler Jab | 2 | Reflexes | 2 | +3 at Short Distance |
| Lakebed Grapple | 2 | Reflexes | 8 | +4 vs. Melee |
| Lash Out | 2 | Reflexes | 2 | +3 as closer |
| Shark Frenzy | 2 | Strength | 6 | +12 damage at Low HP, less effective with air filter |
| Smoke Talons | 2 | Strength | 4 | Does 14 base Etheric Damage while Etheric |
| Sovereign Soil | 2 | Will | 2 | Enhanced with shovels |
| Stitched Grip | 2 | Strength | 3 | +damage with stitched arms or barehanded |
| Toxic Grip | 2 | Strength | 3 | Cannot get hold against Evasion, but becomes a 15 Base Damage etheric attack with Eclipse |
| Brick Punch | 3 | Strength | 4 | Every bit as dangerous as you believe it to be |
| Bucket Smash | 3 | Strength | 1 | |
| Chained Fist | 3 | Strength | 6 | |
| Considered Strike | 3 | Strength | 4 | +4 following Evasion or Stealth |
| Crushing Punch | 3 | Strength | 5 | |
| Drunken Swing | 3 | Strength | 4 | +dam with Rage/Drunk |
| Extending Baton | 3 | Reflexes | 3 | +dam with batons and/or opener |
| Fist of the Herald | 3 | Will | 3 | +9 if it can consume usable etheric |
| Gnarled Claw | 3 | Strength | 3 | +6 if preceded by Frost Breath |
| Harvester Reaping | 3 | Strength | 5 | +dam with knives, stealth damage following stealth |
| Hooked Capture | 3 | Reflexes | 4 | Gives Restrain, +dam with various spears or chains |
| Integrated Ram Play | 3 | Strength | 2 | +6 with high Strength |
| Inhuman Strength | 3 | Strength | 15 | No damage vs. lower strength |
| Knife | 3 | Reflexes | 2 | +2 Base Damage with a knife equipped |
| Live Wire | 3 | Strength | 4 | If used as closer, removes opposing technique |
| Pry | 3 | Strength | 3 | +6 unopposed |
| Punch | 3 | Strength | 2 | |
| Rending Smoke | 3 | Strength | 4 | +2 Damage with sparkling glass claws, can do etheric damage |
| Slicing Mandible | 3 | Strength | 4 | +6 Damage with worm mandible |
| Spinal Strike | 3 | Strength | 7 | Needs rod/etheric |
| Striving Hands | 3 | Strength | 4 | +damage with unequipped weapon/offhand |
| Tiger Claw | 3 | Strength | 4 | +6 with tiger paw installed |
| Transparent Attack | 3 | Strength | 6 | Negated vs. Evasion; +2 with transparent arms |
| Truncheon | 3 | Strength | 4 | +4 your Melee Power is greater than their Will, can do Etheric damage |
| WildCat Play | 3 | Reflexes | 2 | +6 with high Reflexes |
| Wing Assault | 3 | Strength | - | Effective with cyberwings, better with Eclipse |
| Wolf Claw | 3 | Strength | 4 | |
| Zalian Blade | 3 | Reflexes | 6 | Without a zalian weapon, or without Zalian Blade effect, otherwise is Stealth |
| Bristled Strike | 4 | Strength | 4 | +dam vs. Melee or with spears/legs |
| Blade of Frost | 4 | Will | ?? | "depends on strange principles" |
| Cane | 4 | Strength | 5 | +dam with canes or following beating |
| Cyberbowl Rush | 4 | Reflexes | 4 | Evades at long distance |
| Clashing Blow | 4 | Reflexes | 8 | Clashes against other Melee attacks |
| Dancing Blade | 4 | Reflexes | 3 | |
| Demonslaying Blade | 4 | Reflexes | 4 | +6 with Evasion Power > target's Reflexes |
| Dueling Riposte | 4 | Reflexes | 7 | +dam using dueling moves |
| Glass Spear | 4 | Strength | 4 | +dam with bottle weapon, does Etheric damage if Etheric |
| Grasp of Pain | 4 | Strength | 5 | more damage if you're wounded? |
| Hammer Strike | 4 | Strength | 6 | |
| Hawk's Talon | 4 | Perception | 4 | |
| Improvisation | 4 | Strength | 4 | +5 as filler |
| Living Spear | 4 | Strength | 3 | +3 as opener, more with spear bug etc. |
| Mining Strike | 4 | Perception | 4 | +4 underground, more with mining pick |
| Mirror Strike | 4 | Strength | 6 | Reflects the path before you |
| Nailbeating | 4 | Strength | 3 | Enhanced Unopposed or with bat weapons |
| Piercing Vine | 4 | Strength | 6 | Can do Etheric damage |
| Power Strike | 4 | Strength | 4 | +4 if Strength≥15 |
| Practiced Step | 4 | Reflexes | 5 | Only if following a melee attack. Also defends. |
| Princely Form | 4 | Reflexes | 4 | Enhanced with sword weapon or princely sword |
| Reaching Spear | 4 | Strength | 3 | +damage with extended spider leg/spears and/or Descending Chains. |
| ReflexCoil Kick | 4 | Reflexes | 4 | Undodgeable with charged pants |
| Rhythmic Chopping | 4 | Strength | 4 | +damage with axe or metal music |
| Spear Hunting | 4 | Reflexes | 6 | +6 vs. melee or evasion |
| Stabbing Charm | 4 | Reflexes | 10 | |
| Staff Strike | 4 | Will | 4 | + with skeletal staff or vs. Etheric |
| Swordplay | 4 | Reflexes | 4 | + with a sword, or following Parry or melee, or vs. chain weapons |
| Top Hat Trick | 4 | Strength | 8 | Only with trick top hat and low Strength |
| Toxic Lash | 4 | Reflexes | 3 | +3 if hungry ooze item equipped |
| Wild Kick | 4 | Strength | 12 | "off balance" vs. Evasion |
| Vine Lash | 4 | Strength | 2 | +8 with vines |
| Wrapping Chain | 4 | Reflexes | 5 | 2 Restrain |
| Channel Inspiration | 5 | Will | 5 | Only with Inspired Force active, more with Eclipse |
| Trash Simulacrum | 6 | Will | 12 | Only when unopposed |
page revision: 101, last edited: 11 Nov 2023 10:01