Microrocket (technique)
For the item of the same name, see Microrocket (item).
Technique
Image | |
Description | A fire attack with good damage. |
Chain | 8 |
Type | Fire |
Attribute | Perception |
Hidden Flags | (Rocket Technique) |
Base Damage | 7 |
Attack Summary
Condition | Base Damage |
Notes |
---|---|---|
Normally | 7 | |
You fire a microrocket. It homes in on <opponent> and explodes in a brilliant display of light, dealing <X> damage. | ||
While underwater | 1 | |
Your microrocket does surprisingly well underwater, seeking out <opponent> and exploding with a modest shockwave for <X> damage. | ||
With a rangefinder, at non-Long Distance (vs. Chain 3 or less) | 9 | |
You shorten a microrocket's timer, then release it to catch the dockhand as he approaches for <X> fire damage. | ||
With a rangefinder, at Long Distance (vs. Chain 4 or more) | 12 | |
You set a microrocket to slow burn, then release it to catch the guard in a violent explosion for x fire damage. |
Sources
Using the item micro rocket.
Notes
Enhances Tin Artillery when Microrocket precedes it.
Used By (Opponents)
page revision: 3, last edited: 28 Jan 2023 00:34