Napping Snake



Encounter Conditions

Successfully dodge the Snake in the Snake Reflection minigame 10 or more times.
At the moment this encounter unlocks, it stays open for 8-10 energy spent. This includes energy used up in other things besides encounters like resting.

Initial Text

Your reflection almost stumbles upon an incredible sight: the serpent that's been chasing you, curled into a massive pile at the entrance to its tunnels. Maybe that last chase tired it out more than you thought.

Summary of Choices

  1. Grab some scales (needs to ask the maiden what she needs before? - inexact option wording)
  2. Watch over it (6 XP of Perception)
  3. Wake it up
  4. Share its nap
  5. Leave it be (Walk away?)

Choice Text and Results

Grab some scales

You carefully maneuver your reflection next to the serpent, then take a deep breath and mime pulling back on a loose section of scales. A fragment of the mirror falls to the ground, but of more immediate concern is the serpent's soundless roar that somehow still rattles the mirror and the windows alike.

Your reflection manages to get away before it becomes fully awake, but you feel like it was a close thing.

After the immediate danger passed, and you have a moment to catch your breath from running around trying to maneuver your reflection, you finally have a chance to return to the fallen shard of mirror.

You found: reflected scales

You've earned 5 XP in Perception

Watch over it

You move as close in as you can to the mirror, peering closely at the serpent and its scales. They're incredible close up, shimmering in a whole range of colors that seem to dance around the edges of the mirrors cracks.

You've earned 6 XP in Perception

Wake it up

You carefully maneuver your reflection to poke the serpent. It stirs, glancing one way and another for your reflection, but it's long gone.

Replaces this encounter with Snake Reflection.
See Walk Away.

Share its nap

You curl up on your floor, sending your reflection to do the same among the serpent's scales. It's… intimidating, but actually ends up being fairly restful.

You regain 37-40 hit points!
Removes all energy of Serpent Venom.

Leave it be

You turn your back on the mirror for a moment, ignoring the reflections.

See Walk Away.

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