Effect
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Description | You're definitely feelin' no pain at this point. Until this gets out of your system, you're not likely to notice your limbs getting torn off. |
Hidden Flags | Ingestion Effect |
Effects | +2 Melee Defense |
Sources
apple rotgut (20 energy, 2 Body)
black liquor (10 energy, 3 Body)
black pearl sludge (10 energy, 3 Body)
boozy bone (20 energy; 2 Hunger)
dissolved pearl (10 energy, 2 Body)
Eclipse whiskey (10 + 3 x Eclipse Duration energy, 4 Body)
gin and tonic (50 energy, 4 Body)
grain alcohol (10 energy, 3 Body)
martini (30 energy, 3 body)
Monday chip (energy varies based on equipment)
pumpkin microbrew (20 energy, 1 Body)
numbing chip
painkiller (10 energy, 2 Body)
pearl liquor (10 energy, 2 Body)
potent painkiller (30 energy, 4 Body)
rum flask (10 energy, 3 Body)
mislabeled wine (20 energy, 3 Body)
bottled Halloween (40 energy, 3 Body)
the over/under (12 energy, 4 Body)
tranquilizing cocktail (40 energy, 6 Body)
worm liquor (15 energy, 3 Body)
Removed by
Castor Capsule (3 body)
Multi-using toxic eyeball (2*n body) (unconfirmed)
Fighting a Pain Gremlin
Notes
Enhances Drunken Swing (blocks Melee techniques)
Enhances the Powercode Attack Die when active.
Gives extra XP in the Resistance Test from the HKGames helmet helmet.