Open Rune

Technique

Image RuneOpen.jpg
Description Try to call on the open rune
Chain 6
Type Etheric
Attribute Will

Attack Summary

Condition Base
Damage
Notes
Normally
You trace an open rune before <opponent>.
While Etheric and No Script effect 10 Lose 1 turn of Etheric
You etch an open rune before <opponent>. Strange light radiates from the rune, dealing him x damage.
With Script A effect 10? Lose Script A effect
You etch an open rune before <opponent>. The rune shatters with overwhelming power, dealing him x damage.
With Script A effect, and ?? 10?
You etch an open rune before <opponent>. The rune shatters over <opponent>, dealing her x damage.
With Script B effect 10? Lose Script B effect
You etch an open rune before <opponent>. The rune crackles and falters, dealing him x damage.
With Script C effect, sometimes 10?
You etch an open rune before <opponent>. The rune rises over <opponent>, its strange light dealing him x damage.
With Script C effect, sometimes 10?
You etch an open rune before <opponent>. The rune descends on <opponent>, burning him for x damage.
With Script D effect, sometimes 10?
You etch an open rune before <opponent>. The rune descends on <opponent>, its strange light dealing him x damage.
With Script D effect, sometimes 10?
You etch an open rune before <opponent>. The rune descends on <opponent>, crushing him for x damage.

Scripts A, B, C and D are randomized among Angular Script, Blocky Script, Flowing Script and Mysterious Script, per player, per reset. A, B, C and D are not necessarily the same for each rune technique (but can be).

Sources

Called Back to the Tablet

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