Prisoner Locks

Routine

Image Security-Console.jpg
Type Utility System

Responses to Functions

Function Message U Result
1 Offense You crash the control system. It seems they're more concerned with security than safety, as everything defaults to the locked position. ? Gain 1 XP
1-2 Command There isn't a massive "release all prisoners" button, but the locks apparently can be controlled remotely despite their simple appearance.

You open one up, but don't hear any immediate response.
?
3 Command There isn't a massive "release all prisoners" button, but the locks apparently can be controlled remotely despite their simple appearance.

You submit a quick script to the system. A moment later, you're awarded with the sound of chaos in the halls.
?
1 Command (after unlocking them all) You check over the locks, but they're all open already. Closing them isn't going to get anyone back in their cells, that's for certain. ?
View This system seems to control the locks throughout the complex. Be careful, though, once they're unlocked, you're probably not getting that cat back in the bag. ?
Defense, Other The security system seems more concerned with the doors than you. ?

Sources

Southside Lab

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