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Encounter Conditions
Sufficient Punks
Initial Text
You stumble onto a pair of students with outrageous hair trying to start a fire among the cubicles.
Summary of Choices
- Help them out - Gain 2 XP Will or 4 XP Will
- Run for Security - Gain 3 XP Strength
- Stop them - Fight two Punk Students
- Leave them be - Walk away
Choice Text and Results
Help them out
You pitch in, helping them stack cubicle walls and set the whole pile ablaze. It smolders until the fire suppression system kicks in, but it helps clear the hallways if not the air.
You've earned 2 XP in Will
or
You pitch in, helping them stack cubicle walls and set the whole petrol-soaked pile ablaze. It goes up like tinder.
The fire suppressant kicks on and the shadows will surely return, but for now it's just smoke in the air.
You've earned 4 XP in Will
Run for Security
You go running for security, but it seems like they're all already handling one thing or another. Eventually, the fire suppression systems kick in, but it takes far longer than you'd like.
You've earned 3 XP in Strength
Stop them
You leap in their way, blocking their escape from the smoldering fire.
(Fight two Punk Students)
Leave them be
Eh, the fire suppressant system should do its job, right?