Southside Park

Location

This area is located in Southside.

Note: This area has a different set of encounters before completing the Southside Park Quest, see Southside Park (before quest).

This area counts as outdoors, aboveground.

Legend
BrassKnuckles25.jpg Combat Encounters Eclipse.jpg Etheric only
Peace-Patch.jpg Noncombat Encounters coffee.jpg Non-Etheric only
defaultitem.jpg Choice Encounters fishingpole.jpg Requires Fishing pole
LeatherJacket.jpg Gang Warfare Encounters PDA.jpg Can lead to a Hacking Encounter

BrassKnuckles25.jpg Combat Encounters

Opponent Encounter Text Notes
coffee.jpg blueganger.jpg You hear a voice behind you. 'This is our turf, lowlife.'

Then, as you turn around, the first bullets whizz over your head.
Only before finishing the Docks Quest
coffee.jpg blueganger.jpg As you make your way through Southside Park, you hear a shout behind you. "You! I'm out a job because of you!"

A distressed, and apparently jobless, ganger charges at you, gun blazing.
Only after finishing the Docks Quest
Eclipse.jpg crazybum.jpg A wild-eyed bum looks up at you from his burn barrel. He gurgles something incoherent and charges at you! Only if you helped the gangers in the Southside Park Quest.
Eclipse.jpg crazybum.jpg A bum stumbles up towards you. "You've got more Eclipse… I can smell it. Give it to me!"

He launches himself at you.
Only if you gave the bum a crate of Eclipse on the Dr. Thomas Quest.
Eclipse.jpg trashgolem.jpg As you wander through the park, a nearby pile of trash trembles then stands! It lunges at you, far faster than you'd expect from a barely-animate pile of garbage.

Peace-Patch.jpg Noncombat Encounters

     Encounter Result Notes
Blind Legion Canvassing Get 2-3 Legion tracts Only if you don't have Walk with the Blind equipped
Loose Brick Get 3-4 of: ancient candybar, dirty rags, Eclipse, filthy pistol, grain alcohol, half of a sandwich, Legion tract, old switchblade
Beaming Bum The friendly bum mentions that he has "just the thing" to grab for the next time you meet him (unlocks option in Friendly Bum choice encounter) Only if you helped the Bum and haven't acquired the bat from him
Eclipse.jpg No More Voices Protective Faith skill With eye amulet equipped
Eclipse.jpg? Solving Itself Boundless Patience skill Allowing enough time to pass after talking about the voice
PDA.jpg Midgard Relay Net Relevant to the Golden Chip's Backbone Control With Juryrigged Antenna and Southside Relay
PDA.jpg Southside Relay Relevant to the Golden Chip's Backbone Control With Juryrigged Antenna and Southside Relay, after viewing a Relay Connection enough

defaultitem.jpg Choice Encounters

Friendly Bum - Only if you helped the bum in the Southside Park Quest

  1. Show me some moves - Gain 8-9? of: Dive for Cover, Kidney Punch, Lash Out, Punch
  2. You had something for me? - (option unlocked by Beaming Bum noncombat encounter) - gain cracked baseball bat
  3. Let's do it! - (option unlocked by wearing a Vigilante's Mask) - unlocks a gym for your gang; if you are a Leader or Bean Counter, you may add it to any one location with a Hideout from the Gang Stash screen
  4. Nothing for now - Nothing

coffee.jpg Bum Selling Stuff
  1. Take a watch - antiquey watch for 10 credits
  2. Grab a jar - grain alcohol for 10 credits
  3. Buy his lunch - everything dog for 10 credits
  4. Snag a pill bottle - refilled pill bottle for 10 credits
  5. Purchase a gasmask - gas mask for 10 credits
  6. Walk Away - Nothing

Or with an antiquey watch equipped

  1. Buy the TV - antique plasma TV for 100 credits
  2. Grab the jar of alcohol - grain alcohol for 10 credits
  3. Take the pills - refilled pill bottle for 10 credits
  4. Buy his lunch - everything dog for 10 credits
  5. Purchase the gun - slick holdout for 10 credits
  6. Purchase the gasmask - gas mask for 10 credits
  7. Walk away - Nothing

Chess In The Park

  1. Sure, a friendly game - (if you lose) Gain 2 XP Perception OR (if you win) nothing
  2. Lay down a small bet - (if you lose) Gain 2 XP Will OR (if you win) 5 credits
  3. Ignore him - Nothing

Dumpster Diving

  1. Dive in! - Get 1-2 items from: ancient candybar, battered cred chip, canned green beans, dirty rags, tattered newspaper page, and 1 of: brass knuckles, dirty old trenchcoat, filthy pistol, old switchblade
  2. Hide in it - Gain 24-30 HP
  3. Meditate in it (If Etheric and have Poltergeist Spark) - Regain 21-27? HP, learn Trash Simulacrum
  4. Leave sleeping dumpsters lie - Nothing

Eclipse.jpg Evil Eye In The Park - only if you haven't completed Whispers in the Park
  1. Do what it wants - Gain 10-23 credits, 1-3 of cheap pistol, cup of Joe, heavy pistol, jumbo hot dog, old jacket, riot baton, Triggers Born of Sorrow
  2. Listen to its words - Gain Evil Eye, Triggers Born of Sorrow
  3. Bind it to yourself - (This choice only appears if you have a binding tome equipped) Removes the encounter - Gain Shadowy Presence
  4. Pit your will against it - Removes the encounter - Learn Focused Mind skill if Will is ≥ 8

Evil Burning Barrel - Only if you haven't attacked the bums

  1. Warm your hands - Gain 10-20 HP, 1 XP Will
  2. Ask about Mikhail's - Nothing
  3. Charge them - Fight Filthy Bum, removes this encounter
  4. Ask about the voice
    1. Change the subject - Gain 2 XP in Will
    2. Demand answers - Removes the skittish bum
    3. Rush him - Fight skittish bum
    4. Leave him be - Walk away
  5. Leave them - Nothing

Abandoned Barrel - Only if you've attacked the bums

  1. Chase them down - Fight an Insane or Filthy Bum, or gain 1 XP in Strength or Reflexes
  2. Search the area - Gain 1 of ancient candybar, cup of joe, dirty old trenchcoat, dirty rags, half of a sandwich, tattered newspaper page
  3. Warm your hands - Gain 10-15 HP
  4. Leave it be - Nothing

coffee.jpg Ex-Fang In The Park - Only after the Docks quest is complete
  1. Keep an eye on him - Fight Ganger and midgard-security
  2. Rough him up - (evil) Gain 2 XP Strength
  3. Kill him - Fight Ganger
  4. Ignore him - Nothing

Third Eye In The Park

  1. Jump him - Fight Third Eye Ganger
  2. Follow him - Fight two Third Eye Gangers if Third Eye Shirt is not equipped (Third Eye membership is not required), otherwise:
    1. Jump in - Fight two Third Eye Gangers or in full hunter disguise, gain 4-5 chips
    2. Apologize - Learn that Big M is in with Midgard, get Metros Light, 2 XP (random distribution)
    3. Walk away - Walk Away
  3. Ignore him - Walk Away

coffee.jpg Abduction
  1. Try to rescue him (Good) - Fight 2 Midgard Security
  2. Wait and search the alley - Find 1-2 of: cup of Joe, tattered newspaper page, dirty rags, dirty old trenchcoat, half of a sandwich, ancient candybar; triggers cool coin
  3. Trail them - Fight two Midgard Security or, with at least 7? Stealth Power and 20 Reflexes and Strength:
    1. Intervene - Fight two Midgard Security
    2. Keep trailing them - Unlock Buried Lab
    3. Search the scene - Get kidnappers' syringe
  4. Look for evidence - Get kidnappers' syringe
  5. Ignore it - Walk Away

Homeless Addict - Only while on Dr. Thomas Quest and have a crate of Eclipse in inventory

  1. Give him a crate (evil) - lose crate of Eclipse, gain progress in the Dr. Thomas Quest
  2. Sell him a crate - removes this option - pick again.
  3. Leave him be - Nothing

Rescued Artist - Only if you have completed The Missing Artist quest by freeing the artist

  1. Keep talking about yourself - Gain 3 XP Perception, 3 XP Will
  2. Who are you, anyway? - Find out his name is "Richard"
  3. Where are you staying? - Find out he's a scavenger
  4. What were those things? - Find out he sees the ghouls as the good guys
  5. Do you remember anything? - Find out there's another "badass" working for Midgard
  6. Return his sketchbook - Find out there's another "badass" working for Midgard
  7. Tell me about your dreams - (Only after asking "What were those things?" and some other condition?)
  8. Tell me about your attacker - (Only after asking "Do you remember anything?"?) Gain massive assailant sketch
  9. Find anything cool? - (Only after asking "Where are you staying?"?) Get 4-6 of: garbage sticker, Legion tract, tattered newspaper page, knit cap, protein bar, pep pill
  10. Talk to you later - Walk away

Eclipse.jpg Van Pickup - Only while dressed as a bum
  1. Turn the tables - Fight 2 Midgard Security
  2. Surrender peacefully - Take ~55 damage, 10 No Pain, or with Pep in your Step active, unlocks Buried Lab
  3. Run away - Walk away

Gang Warfare encounters

These encounters show up when you control an area through Gang Warfare (except where indicated):

Peace-Patch.jpg Noncombat Encounters

Encounter Result Notes
LeatherJacket.jpg Little Eddie's Man Unlocks back room of Little Eddie's for the day
LeatherJacket.jpg Third Eye Stash In The Park Get one Third Eye stash if a Map From Big M pointed you here
LeatherJacket.jpg Supplying Fortification Converts one gang Profit to fortifications Doesn't require control of the area
LeatherJacket.jpg  Consolidating Control (Southside) Queue another defender Only with less than 5 defenders and no one else to fight
LeatherJacket.jpg  Drive Demand (Southside) Gain 3 XP in Reflexes, increase value of drugs or goods shipments by 1 Agenda setting
LeatherJacket.jpg  Scavenge (Southside) Gain 3 XP in Perception, 4-6 of: ancient candybar, brass knuckles, cheap pistol, circuit fragments, dirty old trenchcoat, dirty rags, everything dog, filthy pistol, frayed cable, garbage sticker, grilled panini, half of a sandwich, jumbo hot dog,Mikhail's Jumbo Platter, old jacket, refilled pill bottle Agenda setting
LeatherJacket.jpg  Security (Southside) Queue extra gang warfare combat in area. If you have complete control, instead gain 21-26? hit points and 3 XP in Will Agenda setting
LeatherJacket.jpg  Shakedown (Southside) Gain 3 XP in Strength, 30-45 Credits Agenda setting

BrassKnuckles25.jpg Vigilante Justice Combat Encounters

                            Opponents                              Encounter Text
LeatherJacket.jpg  blueganger.jpgMidgardSecurityGuard.jpgblueganger.jpg In your hunt through Southside Park, you discover two obvious Fang members discussing payment with a Midgard Security officer. As you edge closer, you see they're haggling over the corpse of a recently dead bum, with the main argument being whether his lack of eyes is "significant."

It doesn't take long for you to pass judgement.

(Drops old coins in addition to normal drops.)
LeatherJacket.jpg  ThirdEyeThug.jpg ThirdEyeSorcerer.jpg You hear two voices in the park, one angry and another whimpering. Closing in to investigate, you can see two men in gang uniforms interrogating one of the local bums.

Judging by the ball of flame collected in one of the ganger's hands, the bum isn't going to be able to help himself.

(Drops extra copies of The Eye and old pill bottles.)
LeatherJacket.jpg  Slasher.jpg You hear a muffled scream from the far corner of the park and rush over to have a look. In the shadows, you see the bleeding scattered remains of a homeless man.

Crouched over the grisly scene, another man grins as he wipes the blood from his knife.
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