The Virus
Opponent
Image | |
Processor | 2-5† |
Memory | 5-13† |
Hardening | 0 |
Code Finesse | 1 |
Alarm | 0† |
Extractable Code | viral code, math subroutine, automation routine, file interface, security patches |
XP | 0 |
†Note that Processor/Memory/Alarm values can exceed this ranged if the virus a created as a clone of a different opponent using Viral Reformatting.
Tool | Size | Target | Intensity (Damage) | Notes |
---|---|---|---|---|
Clone Self | ? | None | - | (no Wild Virus) Gives 20 turns of Wild Virus |
'' | Hardening | ? | (with Wild Virus) Hardening >0 |
|
'' | Memory | 5 | (with Wild Virus) No Hardening and Memory >5, adds a (2P,5M,0H) Virus to fight |
|
'' | None | - | (with Wild Virus) Memory <5 |
|
Shed Data | 3 | Hardening | 5 (5-6) | (with Hardening) Can also block |
'' | Processor | 1 (1-2) | (no Hardening) Can also block |
|
Inject Virus | 2 | Hardening | 2 (2-3) | (with Hardening) |
" | None | - | (no Hardening) Gives 10 turns of Wild Virus |
|
Crash Function | 3 | Prevents use of following tool again this battle | ||
Corrupt Datastream | 2 | Processor | 1 (1-2) |
Known Configurations
- Hardening is always 0.
- If a virus is created by using Viral Reformatting, it takes on the processor and memory values of the old opponent (as of at latest 3/7, no longer includes alarm).
- If a new virus is added to the battle by the virus using the Clone Self tool, it always has 2/5/0 stats.
- Otherwise, it depends on the opponent it appears with:
Appears with | |||||
---|---|---|---|---|---|
Virus stats | PL | OA | G | ZD | |
V 2/6/0 | 1/2/2 | ||||
V 3/7/0 | 1/3/3 | ||||
V 3/8/0 | 3/3/3 | 3/6/3 | 2/8/8 | ||
V 3/9/0 | 2/3/3 | 3/7/3 | 2/9/9 | ||
V 4/9/0 | 4/4/4 | 4/7/4 | |||
V 4/10/0 | 4/8/4 | 2/10/10 | |||
V 4/11/0 | 2/11/11 | ||||
V 5/12/0 | 2/12/12 | ||||
V 5/13/0 | 3/13/13 |
- If a virus appears with more than one other opponent, it takes its stats from the highest powered opponent.
page revision: 51, last edited: 13 Apr 2018 21:12