Tight Hold
Tight Hold is a special move that some opponents can do. Several opponents have a technique that can grab on to you (with tentacles, etheric powers or something else).
In general, once an opponent has a grip on you, they won't let go until they (or you) are dead, or they use a 'let go'-type technique which can release you. Some techniques behave differently if you are being held. Many techniques can be avoided being held if you counter with evasion.
While you are being held:
- You cannot run away - even if you have much higher reflexes than your opponent.
You cannot escape! <Opponent>'s grip is too tight.
- You are forced to target that opponent in a multi-opponent fight:
<Opponent>'s grip on you is too tight, forcing you to attack it instead of your your original target.
Gives Tight Hold
Techniques | Holds vs anything but (otherwise releases) | Opponents |
---|---|---|
Branch Grab | Evasion | Tree of Hands |
Close Grab | ??? | Grasping Arm |
Coil Wrap | Evasion | Armored Serpent |
Drag to Maw | Evasion | Boxed Nightmare Kraken Living Portal Ruins Octopus Writhing Mass Writhing Hologram |
Gem Maze | Etheric | Force Beast |
Grasping Grab | Melee/Fire/Stealth/Evasion | Snowmonstrosity |
Haul In The Air | Evasion/Stealth | Winged Hunter |
Lunge And Grab | ??? | Corrupted Spider Mutated Bum |
Mist Shroud | Etheric/Silver Bullets | Shrouded Hand |
Smother In Dark Vapors | Etheric/Air Filter | Dark Specter |
Tight Grab | Evasion/Strength? | Ghostly Hand Grasping Hand Kraken Ruins Octopus |
Tighten Wire | Evasion | Hanging Wires |
Sink Claws | Evasion | Skeletal Arms |
Toxic Sludge | Evasion/Fire | Living Sludge |
Unfold Arms | Fire | Horned Snowman |
Vine Grab | Fire | Overgrown Cubicles Vine Confluence |
Webbing Snare | untested - needs verification | Masked Spider |
Webbing Wrap | untested - needs verification | Lurking Spider Pit Spider |
Additional techniques which are enhanced by being held
Techniques | Notes | Opponents |
---|---|---|
Boney Claws | Skeletal Arms | |
Jet Away | Cancels hold | Ruins Octopus |
Loop Wire | Hanging Wires | |
Rubble Smash | Ruins Octopus | |
Squeeze Bones | Kraken Ruins Octopus Writhing Hologram |
|
Squeeze Harder | Ruins Octopus | |
Toss Masonry | Cancels hold | Ruins Octopus |
Withdraw Tentacles | Boxed Nightmare |
Notes
Snapping Chains is enhanced if you are held, and breaks the hold.
page revision: 16, last edited: 13 Dec 2021 22:41