Unchained Freight Elevator



Encounter Conditions

Successfully unlocking the Chained Freight Elevator, and have not yet repaired the elevator.

Initial Text

Although you can force the doors open, this elevator doesn't seem to have any working buttons. It's fairly obvious someone pulled out that whole panel, then just left the buttons sitting there useless.

Summary of Choices

  1. Check the situation - learn Elevator Controls quest recipe
  2. Demand it obey - nothing?
  3. Install a Cabling Nest (with a cabling nest) - lose cabling nest, gain 8 XP Reflexes, fixes the elevator
  4. Replace the Elevator Controls (with elevator controls) - lose elevator controls, gain 8 XP Perception, fixes the elevator
  5. Connect your computer - nothing?
  6. Leave it be - walk away

Choice Text and Results

Check the situation

Well, it looks like they ripped out the motor and controls when they shut it down. It's annoying, but the actual cables and pulleys of the elevator are still in place, so it's hard not to be a little grateful.

There's all sorts of emergency features that you aren't able to sort out, but you should be able to wire up some basic controls for going up and down.

You've learned a new quest device recipe: Elevator Controls - Cobble together a control system out of two Signal Analysis Circuits, some Thick Cabling, and a Large Motor.

Demand it obey

You command the elevator to rise. It does… about what you'd expect, which is nothing.

Install a Cabling Nest

You carefully maneuver the nest of cables into the open panel behind the controls. It springs into action, unraveling to sink its wires into every available surface.

The controls of the elevator, now suspended in a cancerous mass of cables, light up as though nothing's wrong.

You've earned 8 XP in Reflexes

Replace the Elevator Controls

Replacing the circuitry and motor takes a while, but you feel pretty damned smart when the buttons light back up as though nothing were ever wrong.

You've earned 8 XP in Perception
(Lose 1 elevator controls)

Connect your computer

You wire your computer into the ancient microprocessor left behind in the elevator. If you can talk to it, hopefully it'll let you up.

It's both old enough and not complex enough that there's no chance it uses a modern OS, so you'll have to dig pretty deep to communicate.

Or, with functionality interface or spectrum command script (or maybe others?) running:

You wire your computer into the ancient microprocessor left behind in the elevator. After trying a few programs and figuring out the command to switch to a backup motor, the elevator stirs to life.

The buttons still don't really work, but you should be able to wire it in from your comm in the future now that you know what it's expecting.

You've earned 4 XP in Perception

You've earned 4 XP in Will

Leave it be

Yeah, maybe the staff will get around to fixing it.

(Walk Away)

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