Unreal Elevator



Encounter Conditions

Have used the Oldtown blueprints

Initial Text

According to the blueprints, the only thing that's actually been laid in so far is the foundation for the elevator shaft.

Nothing on the blueprints shows there should be an elevator there, though. It slowly fades in and out of existence, as though taunting you.

Summary of Choices

  1. Take the elevator up - Enter Misty Offices
  2. Leave it be - Walk away

Choice Text and Results

Take the elevator up


You punch the up arrow and wait for the elevator to take you to the second floor. The doors open onto a vast open office filled with cubicles.

The space between cubicles is touched by a few wisps of mist, barely visible in the harsh office lighting.

(Leads to Misty Offices)

Leave it be

Yeah, that can't possibly lead anywhere good.

See Walk Away


During the Oldtown rollout, taking the elevator up initially lead to this (Sept 4-16, 2015):

The elevator pulls itself up until you're somewhere that isn't yet. Eventually, you get back down, but you're still a little disoriented.

You've earned 3 XP in Will

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