Wired Chamber
Item
Image | |
Description | This reaction chamber has a long slot in it, obviously missing some important component. A few lengths of cable hang along the inside of the chamber, so you should be able to connect whatever's supposed to go in there. |
Type | Usable (Quest) |
Use | Well, it has a really obvious slot where you could fit a cylindrical object, but you don't have anything that seems to click in place. With channeled emitter in inventory: The emitter you have is about the right shape to fit into the chamber, but is a bit too thin. Strange… it seems like they should click right together. With shielded emitter in inventory: You slot in the emitter and it clicks into place. When you try to fire up the chamber, you smell something smoking and have to remove the emitter again. It's painfully hot to the touch. You burn yourself pretty badly pulling it back out before it damages the circuitry. You take 6-10 damage. With stable emitter in inventory: You slot the emitter in and turn it on. Well, nothing's on fire, that's a start. A small display on the sequencer says "E01" but that's honestly kind of encouraging. |
Effects | You found: inactive analyzer |
Sources
Prepare an Incomplete Chamber with a bit of Thick Cabling |
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= | Wired Chamber |
Uses
This item is not a component for any kind of crafting. |
This item cannot be salvaged. |
This item cannot be added to a gang stash. |
page revision: 10, last edited: 29 Dec 2022 16:11